| 2025 | SIGGRAPH | Parasitic Finger: Coexistence with Artificial Organism. | Akira Nakayasu, Saki Sakaguchi, Mina Shibasaki |
| 2025 | SiggraphA | Towards Wearable-Free Exergame for Orthostatic Dysregulation: Improving Motion Detection with Smartphone-Only Calibration. | Hitomi Miyazaki, Saki Sakaguchi, Tetsuaki Baba, Kumiko Kushiyama |
| 2024 | ASSETS | Impact of Level-up Element in Development of Exergame for Preventing Prolonged Orthostatic Dysregulation. | Hitomi Miyazaki, Wataru Kurihara, Xu Han, Saki Sakaguchi, Mina Shibasaki, Kumiko Kushiyama |
| 2024 | SiggraphA | Visualization Methods for Manual Wheelchair Training: Impact on Communication Between Coaches and Users. | Xu Han, Mina Shibasaki, Saki Sakaguchi, Asuka Mano, Tsuyoshi Nakayama, Yuji Higashi, Kumiko Kushiyama |
| 2022 | SIGGRAPH | Development of Exergame to Resolve Deconditioning in Children with Orthostatic Dysregulation. | Hitomi Miyazaki, Wataru Kurihara, Xu Han, Saki Sakaguchi, Kumiko Kushiyama |
| 2022 | VR | AIR-range: Arranging optical systems to present mid-AIR images with continuous luminance on and above a tabletop. | Tomoyo Kikuchi, Yuchi Yahagi, Shogo Fukushima, Saki Sakaguchi, Takeshi Naemura |
| 2020 | SIGGRAPH | ViPlate: Suppressing Mid-Air Image Degradation by Vibrating a Retro-Transmissive Plate. | Yuchi Yahagi, Shogo Fukushima, Saki Sakaguchi, Hajime Itsukaichi, Takeshi Naemura |
| 2018 | CHI | Asian CHI Symposium: Emerging HCI Research Collection. | Saki Sakaguchi, Eunice Ratna Sari, Taku Hachisu, Adi B. Tedjasaputra, Kunihiro Kato, Masitah Ghazali, Kaori Ikematsu, Ellen Yi-Luen Do, Jun Kato, Hiromi Nakamura, Jun Nishida, Daisuke Sakamoto, Yoshifumi Kitamura, Jinwoo Kim, Anirudha Joshi, Zhengjie Liu |
| 2016 | CHI | Japanese HCI Symposium: Emerging Japanese HCI Research Collection. | Kohei Matsumura, Masayasu Ogata, Saki Sakaguchi, Takashi Ijiri, Takeshi Nishida, Jun Kato, Hiromi Nakamura, Daisuke Sakamoto, Yoshifumi Kitamura |
| 2016 | ILP | An Experimental Analysis of Whispers' Effect in Werewolf BBS by Relational Association Rules. | Saki Sakaguchi, Tomonobu Ozaki |
| 2015 | SIGGRAPH | Cloth switch: configurable touch switch wearable device made with cloth. | Seiya Iwasaki, Saki Sakaguchi, Makoto Abe, Mitsunori Matsushita |
| 2015 | SIGGRAPH | ReAR surface: AR-based exchanging system using handheld devices. | Kohsuke Matsuno, Yuki Shimonaka, Saki Sakaguchi, Ryo Shinoki, Mitsunori Matsushita |
| 2014 | SIGGRAPH | A nonluminous display using fur to represent different shades of color. | Koharu Horishita, Syuhei Tsutsumi, Saki Sakaguchi, Mitsunori Matsushita |
| 2014 | SIGGRAPH | Slanting shadow: changing invisible shadow shapes by rotation for expanding shadowgraph experience. | Saki Sakaguchi, Hikari Tono, Mitsunori Matsushita |
| 2014 | SIGGRAPH | Basic study on creation of invisible shadows by using infrared lights and polarizers. | Hikari Tono, Saki Sakaguchi, Mitsunori Matsushita |
| 2013 | SIGGRAPH | Restive shadow: animating invisible shadows for expanding shadowgraph experience. | Saki Sakaguchi, Hikari Tono, Takuma Tanaka, Mitsunori Matsushita |
| 2012 | SIGGRAPH | Shadow++: a system for generating artificial shadows based on object movement. | Saki Sakaguchi, Takuma Tanaka, Ryo Shinoki, Mitsunori Matsushita |