| 2025 | WSC | Positioning Game Science for Gaming and Simulation: A Reflection on the Research Philosophical Underpinnings. | Sebastiaan A. Meijer, Heide K. Lukosch, Marieke de Wijse-van Heeswijk, Jan Klabbers |
| 2022 | WSC | A Data-Driven Discrete Event Simulation Model to Improve Emergency Department Logistics. | Mohamed Nezar Abourraja, Luca Marzano, Jayanth Raghothama, Arsineh Boodaghian Asl, Adam S. Darwich, Sebastiaan A. Meijer, Sven Lethvall, Nina Falk |
| 2021 | ISAGA | Participatory Simulation Framework for Agent-Based Model Validation in Air Traffic Management. | Bill Roungas, Luca Herrero lvarez, Sebastiaan A. Meijer |
| 2021 | WSC | Simulation and Model Validation for Mental Health Factors Using a Multi-Methodology Hybrid Approach. | Arsineh Boodaghian Asl, Jayanth Raghothama, Adam S. Darwich, Sebastiaan A. Meijer |
| 2019 | ISAGA | Evaluation of a Pilot Game to Change Civil Servants' Willingness Towards Open Data Policy Making. | Fernando Kleiman, Marijn Janssen, Sebastiaan A. Meijer |
| 2019 | ISAGA | The Tacit Knowledge in Games: From Validation to Debriefing. | Bill Roungas, Sebastiaan A. Meijer, Alexander Verbraeck |
| 2019 | ISAGA | Structuring Game Design with Active Learning Benefits: Insights from Logistical Skills Training in Managing an Emergency Department. | Cevin Zhang, Karin Pukk Hrenstam, Jonas Nordquist, Sebastiaan A. Meijer |
| 2019 | WSC | Sensitivity Analysis of Policy Options for Urban Mental Health Using System Dynamics and Fuzzy Cognitive Maps. | Elhabib Moustaid, Maksims Kornevs, Sebastiaan A. Meijer |
| 2019 | WSC | A System Approach to Study Waiting Times at Emergency Departments in Metropolitan Environments. | Elhabib Moustaid, Sebastiaan A. Meijer |
| 2018 | FlAIRS | Aiding Remote Diagnosis with Text Mining. | Rebecca Hellstrm Karlsson, Vinutha Magal Shreenath, Sebastiaan A. Meijer |
| 2018 | WSC | The Future of Contextual Knowledge in Gaming simulations: a Research Agenda. | Bill Roungas, Alexander Verbraeck, Sebastiaan A. Meijer |
| 2018 | SIMULTECH | Harnessing Web 3.0 and R to Mitigate Simulation Validation Restrictions. | Bill Roungas, Sebastiaan A. Meijer, Alexander Verbraeck |
| 2017 | ISAGA | Knowledge Management of Games for Decision Making. | Bill Roungas, Sebastiaan A. Meijer, Alexander Verbraeck |
| 2017 | WSC | A hybrid approach for building models and simulations for smart cities: Expert knowledge and low dimensionality. | Elhabib Moustaid, Sebastiaan A. Meijer |
| 2017 | WSC | Hybrid, composable approach to simulations in healthcare operations and management. | Jayanth Raghothama, Hamza Hanchi, Sebastiaan A. Meijer |
| 2016 | ISAGA | Pitfalls for Debriefing Games and Simulations: Theory and Practice. | Bill Roungas, Marieke de Wijse, Sebastiaan A. Meijer, Alexander Verbraeck |
| 2015 | WSC | Lessons on the design of gaming simulations for convergence and divergence in volatile innovation environments. | Jop van den Hoogen, Sebastiaan A. Meijer |
| 2015 | WSC | Distributed, integrated and interactive traffic simulations. | Jayanth Raghothama, Sebastiaan A. Meijer |
| 2015 | WSC | A meta-model for including social behavior and data into smart city management simulations. | Lara-Britt Zomer, Elhabib Moustaid, Sebastiaan A. Meijer |
| 2014 | HCI | Explicit or Implicit Situation Awareness? Situation Awareness Measurements of Train Traffic Controllers in a Monitoring Mode. | Julia C. Lo, Emdzad Sehic, Sebastiaan A. Meijer |
| 2014 | WSC | Debriefing in gaming simulation for research: opening the black box of the non-trivial machine to assess validity and reliability. | Jop van den Hoogen, Julia C. Lo, Sebastiaan A. Meijer |
| 2013 | CogSIMA | Situation awareness measurement techniques for gaming simulations: An overview and application for railway traffic controllers. | Julia C. Lo, Sebastiaan A. Meijer |
| 2013 | WSC | Using gaming simulation experiments to test railway innovations: Implications for validity. | Julia C. Lo, Jop van den Hoogen, Sebastiaan A. Meijer |
| 2012 | WSC | Gaming simulations with environmental trajectories that maximize information gain. | Gunnar Fltterd, Sebastiaan A. Meijer |
| 2012 | WSC | Simulation backbone for gaming simulation in railways: a case study. | Dick Middelkoop, Sebastiaan A. Meijer, Joris Steneker, Emdzad Sehic, Maura Mazzarello |