| 2025 | Modelling In-Game Events in Game Scenarios: A Comprehensive Framework. | Marcin Wardaszko, Willy Christian Kriz |
| 2025 | Games for Harm and Remedy: Using Video Games to Promote Sex Worker Rights. | Miranda Verswijvelen, Holly Franklin |
| 2025 | Development of a Disaster Response Headquarters Management Game. | Junya Tsukamoto, Kaede Fujita, Yuta Yamazaki, Shintaro Fujita, Manabu Ichikawa |
| 2025 | Conceptualizing Embodied Debriefing in Simulation and Gaming Studies. | Weronika Szatkowska, Malgorzata Cwil, Willy Christian Kriz |
| 2025 | Playing for Urban Security: A Co-design Analog Serious Game Process to Support Collaborative Spatial Planning. | Micael Sousa |
| 2025 | Business Simulation in the Context of Emerging Technologies the SPEE Case Study. | Grcia Sequeira, Rben Pereira, Gildo Cossa, Ana Calado Pinto, Licnio Roque |
| 2025 | Key Factors for Using Games Such as WhereWeMove in Municipal Flood Risk Communication and Collaboration. | Thomas Rehder, Juliette Cortes-Arevalo, Geertje Bekebrede |
| 2025 | Anywhere Academy - Avatar-Based Collaborative Teaching and Learning in VR. | Patrick Querl, Raymond Leonardo Chandra, Koen Castermans, Djamel Berkaoui, Heribert Nacken |
| 2025 | 'Judging a Book by Its Cover': Simulation, Bias, and Intercultural Learning. | Korryn D. Mozisek, Sbastien Dubreil |
| 2025 | Managing the Creative Storm - Game Brainstorm Sessions Based on the Triadic Game Design Philosophy. | Heide K. Lukosch, Daan Groen |
| 2025 | Developing an Evaluation Design for a Simulation-Based Team Training Series with Global Virtual Teams: A Virtual Action Learning Approach. | Nick Ludwig |
| 2025 | Simulation, Education and Ethics - What a Mix! | Elyssebeth Leigh, Heemi Ateremu McNeill, Derek Wade |
| 2025 | What Reality Do We Pursue as Designers and Facilitators? | Toshiko Kikkawa, Mieko Nakamura, Willy Christian Kriz |
| 2025 | MyCrystalBall - A Game-Based Learning and Foresight Framework Based on PETIES. | Christian K. Karl |
| 2025 | The World Climate Game© as a Tool for Change - - Solving World Problems Through Play -. | Rouven Kaiser, Matthias Mittelberger |
| 2025 | Defend the Delta: Prototyping and Testing a Tower Defense Game on Salt Intrusion. | Robert-Jan den Haan, Paran Pourteimouri |
| 2025 | Development of Gaming Simulation for Policy Discussion on the Community-Based Integrated Care System. | Kaede Fujita, Manabu Ichikawa |
| 2025 | From Potential to Practice: Applied Immersive Games in Industry. | Maria Freese, Xianbiao Jiang, Julia C. Arlinghaus |
| 2025 | LEGO SERIOUS PLAY and Simulation Games: A Meaningful Combination or a Distracting Influence? | Maria Freese, Hans-Christoph Grndler, Petra Hvelborn, Willy Christian Kriz, Nadine Meidert, Helmut Wittenzellner, Susann Zeiner-Fink, Sara Zumhasch, Birgit Zrn |
| 2025 | Influence of Game Genre Choice on Computational Thinking Development in School-Based Video Game Design Activities. | Jrmy Le Du, Julian Alvarez, Daniel Schmitt |
| 2025 | A Cooperative Board Game Intervention to Foster High School Students' Conceptual Understanding of the Greenhouse Effect and Climate Change. | Sittiched Bunpapanpong, Watcharee Ketpichainarong |
| 2025 | Securing Implicit Experiential Knowledge with Applied Games in Industry 4.0. | Joshua Birenheide, Julia C. Arlinghaus, Maria Freese |
| 2025 | Using Game-Based Research Approaches to Gauge Children's Perceptions: Insights from a Food Education Project. | Nicols Mndez Barreto, Lamprini Chartofylaka, Aurlie Maurice, Nicolas Darcel, Rallou Thomopoulos |
| 2025 | The Health Insurance Game - A Simulation Game and a Simulation of a Health Economic Experiment. | Tobias Alf, Jrgen Wasem, Florian Buchner |
| 2024 | Co-designing an Applied Game About Volcanic Hazards for a Bi-cultural Environment: 5 Minute Volcano. | Kieron Wall, Heide K. Lukosch, Simon Hoermann, Kathryn MacCallum, Ben Kennedy |