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Sebastian Misztal

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

8

Venues

4

Active years

2018–2022

Best venue rank

A*

Where they publish

Papers

8 indexed papers, newest first.

YearVenueTitleAuthors
2022CHIVisual Delegate Generalization Frame - Evaluating Impact of Visual Effects and Elements on Player and User Experiences in Video Games and Interactive Virtual Environments.Sebastian Misztal, Jonas Schild
2022VRSTVisualizing Perceptions of Non-Player Characters in Interactive Virtual Reality Environments.Sebastian Misztal, Anna Tarrach, Madeline Ebeling, Artur Ritter, Jonas Schild
2020FDGJumphair: Improving Jumping Performance in First-Person Video Games Through Visual Assistance.Sebastian Misztal, Guillermo Carbonell, Lysann Zander, Jonas Schild
2020FDGIntensifying Stress Perception Using Visual Effects in VR Games.Sebastian Misztal, Guillermo Carbonell, Lysann Zander, Jonas Schild
2020VRSTPortals With a Twist: Cable Twist-Free Natural Walking in Room-Scaled Virtual Reality.Sebastian Misztal, Guillermo Carbonell, Nils Ganther, Jonas Schild
2019VREPICSAVE Lifesaving Decisions - a Collaborative VR Training Game Sketch for Paramedics.Jonas Schild, Leonard Flock, Patrick Martens, Benjamin Roth, Niklas Schnernann, Eduard Heller, Sebastian Misztal
2018VRReducing VR Sickness Through Peripheral Visual Effects.Helmut Buhler, Sebastian Misztal, Jonas Schild
2018VRApplying Multi-User Virtual Reality to Collaborative Medical Training.Jonas Schild, Sebastian Misztal, Benjamin Roth, Leonard Flock, Thomas Luiz, Dieter Lerner, Markus Herkersdorf, Konstantin Wegner, Markus Neuberaer, Andreas Franke, Claus Kemp, Johannes Pranqhofer, Sven Seele, Helmut Buhler, Rainer Herpers