| 2026 | GECCO | Tournament Informed Adversarial Quality Diversity. | Timothe Anne, Noah Syrkis, Meriem Elhosni, Florian Turati, Alexandre Manai, Franck Legendre, Alain Jaquier, Sebastian Risi |
| 2026 | GECCO | In Search of the Ingredients of Open-Endedness: Replicating Picbreeder with Large Vision-Language Models. | Sam Earle, Kai Arulkumaran, Akarsh Kumar, Andrew Dai, Julian Togelius, Sebastian Risi |
| 2026 | GECCO | Digital Red Queen: Adversarial Program Evolution in Core War with LLMs. | Akarsh Kumar, Ryan Bahlous-Boldi, Prafull Sharma, Phillip Isola, Sebastian Risi, Yujin Tang, David Ha |
| 2025 | GECCO | Evolution of Neural Networks. | Risto Miikkulainen, Sebastian Risi, David Ha, Yujin Tang |
| 2025 | GECCO | CPPN2WFC: Extending Wave Function Collapse to Generate Globally Coherent Content. | Oleg Jarma Montoya, Frantisek Srb, Djordje Grbic, Sebastian Risi |
| 2025 | GECCO | When Does Neuroevolution Outcompete Reinforcement Learning in Transfer Learning Tasks? | Eleni Nisioti, Erwan Plantec, Milton Montero, Joachim Winther Pedersen, Sebastian Risi |
| 2025 | GECCO | Curriculum learning with a hierarchical cellular encoding. | Giacomo Vassallo, Eleni Nisioti, Joachim Winther Pedersen, Erwan Plantec, Milton Llera Montero, Sebastian Risi |
| 2025 | IROS | Bio-Inspired Plastic Neural Networks for Zero-Shot Out-of-Distribution Generalization in Complex Animal-Inspired Robots. | Binggwong Leung, Worasuchad Haomachai, Joachim Winther Pedersen, Sebastian Risi, Poramate Manoonpong |
| 2024 | CHI | Algorithmic Ways of Seeing: Using Object Detection to Facilitate Art Exploration. | Louie Ss Meyer, Johanne Engel Aaen, Anitamalina Regitse Tranberg, Peter Kun, Matthias Freiberger, Sebastian Risi, Anders Sundnes Lvlie |
| 2024 | GECCO | Growing Artificial Neural Networks for Control: the Role of Neuronal Diversity. | Eleni Nisioti, Erwan Plantec, Milton Montero, Joachim Winther Pedersen, Sebastian Risi |
| 2024 | GECCO | Structurally Flexible Neural Networks: Evolving the Building Blocks for General Agents. | Joachim Winther Pedersen, Erwan Plantec, Eleni Nisioti, Milton Montero, Sebastian Risi |
| 2023 | GECCO | A Fully-distributed Shape-aware Neural Controller for Modular Robots. | Giorgia Nadizar, Eric Medvet, Kathryn Walker, Sebastian Risi |
| 2023 | GECCO | Learning to Act through Evolution of Neural Diversity in Random Neural Networks. | Joachim Winther Pedersen, Sebastian Risi |
| 2023 | GECCO | Prompt-Guided Level Generation. | Shyam Sudhakaran, Miguel Gonzlez Duque, Claire Glanois, Matthias Freiberger, Elias Najarro, Sebastian Risi |
| 2023 | GECCO | Evolution of an Internal Reward Function for Reinforcement Learning. | Weiyi Zuo, Joachim Winther Pedersen, Sebastian Risi |
| 2022 | GECCO | Minimal neural network models for permutation invariant agents. | Joachim Winther Pedersen, Sebastian Risi |
| 2022 | GECCO | A single neural cellular automaton for body-brain co-evolution. | Sidney Pontes-Filho, Kathryn Walker, Elias Najarro, Stefano Nichele, Sebastian Risi |
| 2022 | ICLR | Variational Neural Cellular Automata. | Rasmus Berg Palm, Miguel Gonzlez Duque, Shyam Sudhakaran, Sebastian Risi |
| 2022 | IROS | Physical Neural Cellular Automata for 2D Shape Classification. | Kathryn Walker, Rasmus Berg Palm, Rodrigo Moreno, Andrs Faia, Kasper Sty, Sebastian Risi |
| 2022 | IUI | Towards a Framework for Human-AI Interaction Patterns in Co-Creative GAN Applications 92-102. | Imke Grabe, Miguel Gonzlez Duque, Sebastian Risi, Jichen Zhu |
| 2021 | AAAI | Deep Innovation Protection: Confronting the Credit Assignment Problem in Training Heterogeneous Neural Architectures. | Sebastian Risi, Kenneth O. Stanley |
| 2021 | CHI | Player-AI Interaction: What Neural Network Games Reveal About AI as Play. | Jichen Zhu, Jennifer Villareale, Nithesh Javvaji, Sebastian Risi, Mathias Lwe, Rush Weigelt, Casper Harteveld |
| 2021 | EUROGP | Regenerating Soft Robots Through Neural Cellular Automata. | Kazuya Horibe, Kathryn Walker, Sebastian Risi |
| 2021 | FDG | Squeezer - A Mixed-Initiative Tool for Designing Juice Effects. | Mads Johansen, Martin Pichlmair, Sebastian Risi |
| 2021 | FDG | Dealing with Adversarial Player Strategies in the Neural Network Game iNNk through Ensemble Learning. | Mathias Lwe, Jennifer Villareale, Evan Freed, Aleksanteri Sladek, Jichen Zhu, Sebastian Risi |
| 2021 | GECCO | Evolving and merging hebbian learning rules: increasing generalization by decreasing the number of rules. | Joachim Winther Pedersen, Sebastian Risi |
| 2021 | GECCO | Growing simulated robots with environmental feedback: an eco-evo-devo approach. | Kathryn Walker, Helmut Hauser, Sebastian Risi |
| 2021 | IJCNN | Improving Object Detection in Art Images Using Only Style Transfer. | David Kadish, Sebastian Risi, Anders Sundnes Lvlie |
| 2021 | IJCNN | Rapid Risk Minimization with Bayesian Models Through Deep Learning Approximation. | Mathias Lwe, Per Lunnemann Hansen, Sebastian Risi |
| 2020 | AAAI | CG-GAN: An Interactive Evolutionary GAN-Based Approach for Facial Composite Generation. | Nicola Zaltron, Luisa Zurlo, Sebastian Risi |
| 2020 | GECCO | Evolving hypernetworks for game-playing agents. | Christian Carvelli, Djordje Grbic, Sebastian Risi |
| 2020 | GECCO | Safer reinforcement learning through evolved instincts. | Djordje Grbic, Sebastian Risi |
| 2020 | GECCO | Interactive evolution and exploration within latent level-design space of generative adversarial networks. | Jacob Schrum, Jake Gutierrez, Vanessa Volz, Jialin Liu, Simon M. Lucas, Sebastian Risi |
| 2020 | GECCO | CPPN2GAN: combining compositional pattern producing networks and GANs for large-scale pattern generation. | Jacob Schrum, Vanessa Volz, Sebastian Risi |
| 2020 | GECCO | Evolutionary computation and games. | Julian Togelius, Sebastian Risi, Georgios N. Yannakakis |
| 2019 | GECCO | Towards continual reinforcement learning through evolutionary meta-learning. | Djordje Grbic, Sebastian Risi |
| 2019 | GECCO | MAP-Elites for noisy domains by adaptive sampling. | Niels Justesen, Sebastian Risi, Jean-Baptiste Mouret |
| 2019 | GECCO | Deep neuroevolution of recurrent and discrete world models. | Sebastian Risi, Kenneth O. Stanley |
| 2018 | GECCO | Collaborative interactive evolution in minecraft. | Pablo Gonzlez de Prado Salas, Sebastian Risi |
| 2018 | GECCO | Towards an experiment on perception of affective music generation using MetaCompose. | Marco Scirea, Peter W. Eklund, Julian Togelius, Sebastian Risi |
| 2018 | GECCO | Evolutionary computation and games tutorial. | Julian Togelius, Sebastian Risi, Georgios N. Yannakakis |
| 2018 | GECCO | Evolution of fin undulation on a physical knifefish-inspired soft robot. | Frank Veenstra, Jonas Jrgensen, Sebastian Risi |
| 2018 | GECCO | Evolving mario levels in the latent space of a deep convolutional generative adversarial network. | Vanessa Volz, Jacob Schrum, Jialin Liu, Simon M. Lucas, Adam M. Smith, Sebastian Risi |
| 2018 | GECCO | A robot to shape your natural plant: the machine learning approach to model and control bio-hybrid systems. | Mostafa Wahby, Mary Katherine Heinrich, Daniel Nicolas Hofstadler, Payam Zahadat, Sebastian Risi, Phil Ayres, Thomas Schmickl, Heiko Hamann |
| 2017 | GECCO | Continual online evolutionary planning for in-game build order adaptation in StarCraft. | Niels Justesen, Sebastian Risi |
| 2017 | GECCO | A deep learning / neuroevolution hybrid for visual control. | Andreas Precht Poulsen, Mark Thorhauge, Mikkel Hvilshj Funch, Sebastian Risi |
| 2017 | GECCO | Can you feel it?: evaluation of affective expression in music generated by MetaCompose. | Marco Scirea, Peter W. Eklund, Julian Togelius, Sebastian Risi |
| 2016 | ALIFE | Generating Artificial Plant Morphologies for Function and Aesthetics through Evolving L-Systems. | Sebastian Risi, Kasper Sty, Andrs Faia, Frank Veenstra |
| 2016 | GECCO | Evolving Neural Turing Machines for Reward-based Learning. | Rasmus Boll Greve, Emil Juul Jacobsen, Sebastian Risi |
| 2016 | GECCO | Accelerating the Evolution of Cognitive Behaviors Through Human-Computer Collaboration. | Mathias Lwe, Sebastian Risi |
| 2016 | GECCO | Automatic Evolution of Multimodal Behavior with Multi-Brain HyperNEAT. | Jacob Schrum, Joel Lehman, Sebastian Risi |
| 2016 | GECCO | Interactive Super Mario Bros Evolution. | Patrikk D. Srensen, Jeppeh M. Olsen, Sebastian Risi |
| 2015 | CEC | Interactive evolution of levels for a competitive multiplayer FPS. | Peter Thorup Olsted, Benjamin Ma, Sebastian Risi |
| 2015 | CEC | BrainCrafter: An investigation into human-based neural network engineering. | Jan Piskur, Peter Greve, Julian Togelius, Sebastian Risi |
| 2015 | FDG | Monte-Carlo Tree Search for Simulated Car Racing. | Jacob Fischer, Nikolaj Falsted, Mathias Vielwerth, Julian Togelius, Sebastian Risi |
| 2015 | GECCO | Interactively Evolving Compositional Sound Synthesis Networks. | Bjrn r Jnsson, Amy K. Hoover, Sebastian Risi |
| 2015 | GECCO | Darwin's Avatars: A Novel Combination of Gameplay and Procedural Content Generation. | Dan Lessin, Sebastian Risi |
| 2015 | GECCO | Evolved Virtual Creatures with Soft-Body Muscles: On a Bio-Mimetic Path to Meaningful Morphological Complexity. | Dan Lessin, Sebastian Risi |
| 2014 | GECCO | Guided self-organization in indirectly encoded and evolving topographic maps. | Sebastian Risi, Kenneth O. Stanley |
| 2013 | GECCO | Single-unit pattern generators for quadruped locomotion. | Gregory Morse, Sebastian Risi, Charles R. Snyder, Kenneth O. Stanley |
| 2013 | GECCO | Ribosomal robots: evolved designs inspired by protein folding. | Sebastian Risi, Daniel Cellucci, Hod Lipson |
| 2013 | GECCO | Confronting the challenge of learning a flexible neural controller for a diversity of morphologies. | Sebastian Risi, Kenneth O. Stanley |
| 2012 | ALIFE | Rewarding Reactivity to Evolve Robust Controllers without Multiple Trials or Noise. | Joel Lehman, Sebastian Risi, David B. D'Ambrosio, Kenneth O. Stanley |
| 2012 | IJCNN | A unified approach to evolving plasticity and neural geometry. | Sebastian Risi, Kenneth O. Stanley |
| 2011 | GECCO | Enhancing es-hyperneat to evolve more complex regular neural networks. | Sebastian Risi, Kenneth O. Stanley |
| 2011 | IROS | Task switching in multirobot learning through indirect encoding. | David B. D'Ambrosio, Joel Lehman, Sebastian Risi, Kenneth O. Stanley |
| 2010 | GECCO | Evolving the placement and density of neurons in the hyperneat substrate. | Sebastian Risi, Joel Lehman, Kenneth O. Stanley |
| 2009 | GECCO | How novelty search escapes the deceptive trap of learning to learn. | Sebastian Risi, Sandy D. Vanderbleek, Charles E. Hughes, Kenneth O. Stanley |