| 2025 | HRI | Virtual, Augmented, and Mixed Reality for Human-Robot Interaction Workshop (VAM-HRI). | Selen Trkay, Maciej K. Wozniak, Gregory LeMasurier, Glenda Amayo Caldwell, Jasper Vermeulen, Alan G. Burden |
| 2024 | OZCHI | How are VR and AR used in Geoscience? Interview of Geologists for Immersive Reality system requirements gathering. | Alexandra Douglass-Bonner, Selen Trkay, Laurianne Sitbon, Daniel Johnson |
| 2024 | OZCHI | Unmasking Metadata Bias: Evaluating the Impact on Large Language Model Text Analysis. | Joel Harman, Alessandro Soro, Selen Trkay |
| 2024 | OZCHI | Using LLMs to Develop Personalities for Embodied Conversational Agents in Virtual Reality. | Bianca Ngo, Joel Harman, Selen Trkay |
| 2023 | OZCHI | Multifocal Realities with Augmenting Reality: An Exploratory Study with Older Creative Writers. | Aloha May Hufana Ambe, Ross Brown, Selen Trkay, Joel Harman, Alessandro Soro |
| 2023 | OZCHI | From Micro to Macro Challenges: Advancing Geological Field Mapping Skills through VR Immersion and Scale. | Cael Aidin Gallagher, Mackenzie Muir, David Conroy, Christoph Eckart Schrank, Selen Trkay |
| 2023 | OZCHI | Understanding Modding Devotion, Practices and Motivations using Serious Leisure Perspective. | Nicoletta Chiara Tancred, Selen Trkay, Nicole E. M. Vickery, Peta Wyeth |
| 2023 | OZCHI | CHI in the Sky: Role of Human Computer Interaction for Space and Planetary Surface Exploration. | Selen Trkay, Abigail Allwood, Ross Brown, Christoph Eckart Schrank, Luke Nothdurft, Thierry Peynot, Cael Gallagher |
| 2023 | OZCHI | Mars Up Close: Unpacking University Students' Experiences with a VR Module in Geology Education. | Selen Trkay, David Conroy, Cael Gallagher, David Murphy |
| 2023 | OZCHI | Touch-less Remedial Game Prototype for Hand Rehabilitation - Feedback Results. | Rodney G. Zsolczay, Dimitri Perrin, Frdric Maire, Selen Trkay |
| 2022 | OZCHI | An Immersive Fold Instruction Module for Training Undergraduate Geologists. | Cael Aidin Gallagher, Mackenzie Muir, David Conroy, Ross Andrew Brown, Christoph Eckart Schrank, Selen Trkay |
| 2022 | OZCHI | Development of an Immersive Visualisation System for the 3D Learning of Complex Rock Structures. | Mackenzie Muir, Cael Aidin Gallagher, David Conroy, Ross Andrew Brown, Christoph Eckart Schrank, Selen Trkay |
| 2020 | CHI | Towards a Smart and Socialised Augmented Reality. | Alessandro Soro, Ross Brown, Peta Wyeth, Selen Trkay |
| 2020 | CHI | Understanding Women Modders using the Serious Leisure Perspective. | Nicoletta Tancred, Selen Trkay, Nicole Vickery, Peta Wyeth, Anna McCoombe |
| 2020 | CHI | See No Evil, Hear No Evil, Speak No Evil: How Collegiate Players Define, Experience and Cope with Toxicity. | Selen Trkay, Jessica Formosa, Sonam Adinolf, Robert Cuthbert, Roger Altizer |
| 2019 | CHI | Exploring Uses of Augmented Reality in Participatory Marketing. | Niamh Conway, Alessandro Soro, Ross Brown, Selen Trkay |
| 2019 | CHI | Friending to Flame: How Social Features Affect Player Behaviours in an Online Collectible Card Game. | Selen Trkay, Sonam Adinolf |
| 2019 | CHI | Understanding Turkish NGOs' Digital Technology Use in Helping Refugees in Turkey. | Bilgen Trkay, Selen Trkay |
| 2019 | DIGRA | Differences in Player Experiences of Need Satisfaction Across Four Games. | Sonam Adinolf, Selen Trkay |
| 2019 | ISMAR | Towards a Typology for Playable Digital Interventions in Urban Public. | Kuangfan Chen, Kavita Agneta Gonsalves, Mirko Guaralda, Selen Trkay, Jeremy Kerr |
| 2019 | OZCHI | The Effects of Customisation on Player Experiences and Motivation in a Virtual Reality Game. | Robert Cuthbert, Selen Trkay, Ross Brown |
| 2019 | OZCHI | Virtual and Augmented Reality for Positive Social Impact. | Kate Ferris, Ryan M. Kelly, Ross Brown, Greg Wadley, Steven Baker, Jenny Waycott, Eduardo Velloso, Selen Trkay |
| 2019 | OZCHI | The Role of Visual Detail during Situated Memory Recall within a Virtual Reality Environment. | Joel Harman, Ross Brown, Daniel Johnson, Selen Trkay |
| 2019 | OZCHI | Shape Recognition and Selection in Medical Volume Visualisation with Haptic Gloves. | Vahid Pooryousef, Ross Brown, Selen Trkay |
| 2019 | OZCHI | Social Robots with Gamification Principles to Increase Long-Term User Interaction. | Nicole L. Robinson, Selen Trkay, Leonie A. N. Cooper, Daniel Johnson |
| 2019 | OZCHI | Vague Gesture Control: Implications for Burns Patients. | Rodney G. Zsolczay, Ross Brown, Frdric Maire, Selen Trkay |
| 2018 | CHI | Itero: A Revision History Analytics Tool for Exploring Writing Behavior and Reflection. | Selen Trkay, Daniel T. Seaton, Andrew M. Ang |
| 2018 | OZCHI | Educational virtuality: cognitive benefits, design processes and new frontiers. | Ross Brown, Selen Trkay, Laurianne Sitbon |
| 2018 | OZCHI | Understanding online collectible card game players' motivations: a survey study with two games. | Selen Trkay, Sonam Adinolf |
| 2017 | OZCHI | Appeal of online collectible card games: social features of hearthstone. | Selen Trkay, Sonam Adinolf |