| 2026 | AVI | DirectionalIllusion: Displaying Different Images Based on Gaze Movement Directions using a High-Speed Projector. | Ryusuke Miyazaki, Shio Miyafuji, Hideki Koike |
| 2026 | CHI | DIM3: Display as an Interface Medium to Three-dimension with Swept a Bending-Plastic-Plate. | Shinichi Ishihara, Ryusuke Miyazaki, Shio Miyafuji, Hiroyuki Manabe |
| 2026 | CHI | Chromotion: Controlling Motion-Induced Color on Object Motion Paths via High-Speed Temporal Additive Projection. | Shio Miyafuji, Arisa Kohtani, Hideki Koike |
| 2026 | ETRA | Supporting Gaze Training for Microsurgical Suturing Using Task-Region Highlighting. | Shun Iwatake, Shio Miyafuji |
| 2026 | VR | A Gaze Guidance Approach for Specialized Skill Training and its Effect on Trainees Gaze Patterns. | Shun Iwatake, Hayato Yamaguchi, Shio Miyafuji |
| 2026 | VR | Improving Visual Fidelity of Gaze-Dependent Color Image Presentation Using High-Speed Projection. | Takahiro Koshino, Ryuusuke Miyazaki, Shio Miyafuji |
| 2026 | VR | Grayscale Gradation Representation for Direction-Dependent Visualization using High-Speed Projection. | Hiroto Tsutsumoto, Ryusuke Miyazaki, Shio Miyafuji |
| 2025 | CHI | Motion-Aware Image Interaction Using Temporal Additive Color Mixing and High-Speed Projection. | Shio Miyafuji, Arisa Kohtani, Hideki Koike |
| 2025 | ETRA | Eye Guidance System Applying Rhythm Game. | Yuto Makimoto, Hideki Koike, Shio Miyafuji |
| 2025 | ETRA | Enhancing Skill Acquisition in High Sensitivity Situations: A VR-Based Gaze Guidance Approach. | Hayato Yamaguchi, Shio Miyafuji |
| 2025 | VR | Spatially-unconstrained 3D Display: Dynamic Projection Mapping on Manipulable Rotating Objects. | Hidetaka Katsuyama, Shio Miyafuji, Hideki Koike |
| 2025 | VR | Color Display on Moving Object Trajectories Using High-Speed Projection. | Arisa Kohtani, Shio Miyafuji, Hideki Koike |
| 2025 | VR | Remote Online Shopping System with 360-Degree Streaming and Spherical Display. | Shio Miyafuji, Jana Hoffard, Sora Takeuchi, Yuto Makimoto, Hsueh-Han Wu, Kelvin Cheng, Hideki Koike |
| 2025 | VR | Selective Information Display Using High-Speed Projector and PDLCs. | Ryusuke Miyazaki, Shio Miyafuji, Hideki Koike |
| 2025 | UIST | A Display Method Visible Only During Gaze Fixation on Moving Objects using High-Speed Projection and Striped Pattern. | Ryusuke Miyazaki, Shio Miyafuji, Kyeongwan Kim, Hideki Koike |
| 2025 | VRST | An Experiment on a High-Speed Image Projection Perceived Only During Smooth Pursuit using Striped Patterns. | Ryusuke Miyazaki, Shio Miyafuji, Hideki Koike |
| 2025 | VRST | Saccaidance: Saccade-Aware Pattern Embedding for Gaze Guidance on High-Speed Displays. | Masahiro Nara, Ryusuke Miyazaki, Yuichi Hiroi, Takefumi Hiraki, Yuta Itoh, Shio Miyafuji |
| 2024 | AVI | MR MANE: MR Microsurgical Suturing Skill Acquisition for Novice Using Imitation of Example. | Yusuke Kojima, Shio Miyafuji, Yuka Tashiro, Satoshi Kiyofuji, Hideki Koike |
| 2024 | CHI | MOSion: Gaze Guidance with Motion-triggered Visual Cues by Mosaic Patterns. | Arisa Kohtani, Shio Miyafuji, Keishiro Uragaki, Hidetaka Katsuyama, Hideki Koike |
| 2024 | CHI | VabricBeads : Variable Stiffness Structured Fabric using Artificial Muscle in Woven Beads. | Jefferson Pardomuan, Shio Miyafuji, Nobuhiro Takahashi, Hideki Koike |
| 2024 | CHI | MR Microsurgical Suture Training System with Level-Appropriate Support. | Yuka Tashiro, Shio Miyafuji, Yusuke Kojima, Satoshi Kiyofuji, Taichi Kin, Takeo Igarashi, Hideki Koike |
| 2024 | SiggraphA | DiskPlay: Dynamic Projection Mapping on Rotating Platforms for Extended Holographic Display. | Hidetaka Katsuyama, Shio Miyafuji, Hideki Koike |
| 2023 | ICMI | Make Your Brief Stroke Real and Stereoscopic: 3D-Aware Simplified Sketch to Portrait Generation. | Yasheng Sun, Qianyi Wu, Hang Zhou, Kaisiyuan Wang, Tianshu Hu, Chen-Chieh Liao, Shio Miyafuji, Ziwei Liu, Hideki Koike |
| 2023 | ISMAR | MOSion: Situation-Dependent Mosaicing System using High-Speed Projection. | Arisa Kohtani, Hidetaka Katsuyama, Shio Miyafuji, Hideki Koike |
| 2023 | ISMAR | Displacement Projection Mapping: a Projection Method to Add Geometric Features beyond the Boundary of the Real Object. | Arisa Kohtani, Keishiro Uragaki, Shio Miyafuji, Hideki Koike |
| 2023 | ISMAR | MR Microsurgical Suture Training System for Neurosurgeons. | Yuka Tashiro, Shio Miyafuji, Satoshi Kiyofuji, Taichi Kin, Takeo Igarashi, Hideki Koike |
| 2022 | AVI | OmniLantern: Design and Implementations of a Portable and Coaxial Omnidirectional Projector-Camera System. | Ruopeng Xu, Toshiki Sato, Shio Miyafuji, Hideki Koike |
| 2022 | EGVE | OmniTiles - A User-Customizable Display Using An Omni-Directional Camera Projector System. | Jana Hoffard, Shio Miyafuji, Jefferson Pardomuan, Toshiki Sato, Hideki Koike |
| 2022 | UIST | LUNAChair: Remote Wheelchair System that Links Up a Remote Caregiver and Wheelchair Surroundings. | Luna Takagi, Shio Miyafuji, Jefferson Pardomuan, Hideki Koike |
| 2021 | CHI | Asian CHI Symposium: HCI Research from Asia and on Asian Contexts and Cultures. | Josh Adi Tedjasaputra, Briane Paul V. Samson, Masitah Ghazali, Eunice Ratna Sari, Sayan Sarcar, Dilrukshi Gamage, Kazuyuki Fujita, Pranjal Jain, Amit Jena, Toni-Jan Keith Palma Monserrat, Nabila Sindi, Kaixing Zhao, Jordan Aiko Deja, Manvi Fotedar, Manjiri Joshi, Yang Li, Zhicong Lu, Akihiro Matsufuji, Shio Miyafuji, Korok Sengupta, Diksha Singh, Simran Singh, Umar Taufiqulhakim |
| 2021 | SIGGRAPH | Real-time Projection of Lip Animation onto Face Masks using OmniProcam. | Luna Takagi, Toshiki Sato, Shio Miyafuji, Hideki Koike |
| 2020 | CHI | Asian CHI Symposium: HCI Research from Asia and on Asian Contexts and Cultures. | Briane Paul V. Samson, Suleman Shahid, Akihiro Matsufuji, Chat Wacharamanotham, Toni-Jan Keith P. Monserrat, Keyur Sorathia, Masitah Ghazali, Shio Miyafuji, Nova Ahmed, Kazuyuki Fujita, A. B. M. Alim Al Islam, Eunice Ratna Sari, Murni Mahmud, Adi B. Tedjasaputra, Juho Kim, Uichin Lee, Thippaya Chintakovid, Sheng-Ming Wang, Zhengjie Liu, Xiangmin Fan, Ellen Yi-Luen Do, Yoshifumi Kitamura, Simon Tangi Perrault, Bing-Yu Chen |
| 2019 | CHI | Asian CHI Symposium: Emerging HCI Research Collection. | Kazuyuki Fujita, Eunice Ratna Sari, Juho Kim, Adi B. Tedjasaputra, Ellen Yi-Luen Do, Zhengjie Liu, Uichin Lee, Toni-Jan Keith Palma Monserrat, Akihiro Matsufuji, Shio Miyafuji, Ryosuke Takada, Chat Wacharamanotham, Masitah Ghazali, Xiyue Wang, Thippaya Chintakovid, Kyoungwon Seo, Jinwoo Kim, Yoshifumi Kitamura |
| 2019 | SIGGRAPH | Remote control experiment with displaybowl and 360-degree video. | Shio Miyafuji, Soichiro Toyohara, Toshiki Sato, Hideki Koike |
| 2018 | UIST | OmniEyeball: Spherical Display Equipped With Omnidirectional Camera And Its Application For 360-Degree Video Communication. | Zhengqing Li, Shio Miyafuji, Toshiki Sato, Hideaki Kuzuoka, Hideki Koike |
| 2018 | UIST | DisplayBowl: A Bowl-Shaped Display for Omnidirectional Videos. | Shio Miyafuji, Soichiro Toyohara, Toshiki Sato, Hideki Koike |
| 2017 | ISMAR | ARial Texture: Dynamic Projection Mapping on Drone Propellers. | Soichiro Toyohara, Shio Miyafuji, Hideki Koike |
| 2017 | UIST | Qoom: An Interactive Omnidirectional Ball Display. | Shio Miyafuji, Toshiki Sato, Zhengqing Li, Hideki Koike |
| 2016 | UIST | OmniEyeball: Spherical Display Embedded With Omnidirectional Camera Using Dynamic Spherical Mapping. | Zhengqing Li, Shio Miyafuji, Toshiki Sato, Hideki Koike |
| 2016 | UIST | Ballumiere: Real-Time Tracking and Projection for High-Speed Moving Balls. | Shio Miyafuji, Masato Sugasaki, Hideki Koike |
| 2015 | SIGGRAPH | Ballumiere: real-time tracking and projection system for high-speed flying balls. | Shio Miyafuji, Hideki Koike |