| 2025 | AAAI | Loosely Synchronized Rule-Based Planning for Multi-Agent Path Finding with Asynchronous Actions. | Shuai Zhou, Shizhe Zhao, Zhongqiang Ren |
| 2025 | IROS | Mixed Integer Conic Programming for Multi-Agent Motion Planning in Continuous Space. | Shizhe Zhao, Yongce Liu, Howie Choset, Zhongqiang Ren |
| 2025 | SoCS | Bi-Objective Search for the Traveling Salesman Problem with Time Windows and Vacant Penalties. | Shizhe Zhao, Yancheng Wu, Zhongqiang Ren |
| 2025 | SoCS | LSRP*: Scalable and Anytime Planning for Multi-Agent Path Finding with Asynchronous Actions (Extended Abstract). | Shuai Zhou, Shizhe Zhao, Zhongqiang Ren |
| 2023 | IJCAI | Efficient Object Search in Game Maps. | Jinchun Du, Bojie Shen, Shizhe Zhao, Muhammad Aamir Cheema, Adel Nadjaran Toosi |
| 2023 | SoCS | Reducing Redundant Work in Jump Point Search. | Shizhe Zhao, Daniel Harabor, Peter J. Stuckey |
| 2021 | SoCS | Customised Shortest Paths Using a Distributed Reverse Oracle. | Arthur Maho, Shizhe Zhao, Hassan Afzaal, Daniel Harabor, Peter J. Stuckey, Mark Wallace |
| 2018 | SoCS | Fast k-Nearest Neighbor on a Navigation Mesh. | Shizhe Zhao, David Taniar, Daniel Damir Harabor |