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Sho Sakurai

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

29

Venues

11

Active years

2012–2026

Best venue rank

A*

Where they publish

Papers

29 indexed papers, newest first.

YearVenueTitleAuthors
2026VRCharacterizing Gingival Electrical Stimulation Toward Intraoral Texture Display.Woosang Kim, Sho Sakurai, Koichi Hirota, Takuya Nojima
2025HAIEffects of Avatar Appearance and Text Design on Traits of Character and Self-Expression in the Metaverse.Guang Yang, Takuya Nojima, Koichi Hirota, Sho Sakurai
2024AVIDevelopment and Application of a Simplified Bite Force Measuring Device.Tatsuma Aoki, Sho Sakurai, Koichi Hirota, Takuya Nojima
2022VRSTResearch on the Emotions Expressed by the Posture of Kemo-mimi.Ryota Shijo, Sho Sakurai, Koichi Hirota, Takuya Nojima
2021HCIA Study on the Integration Method of Sports Practice and Video Games.Sakuto Hoshi, Kazutaka Kurihara, Sho Sakurai, Koichi Hirota, Takuya Nojima
2021HCIEffects of Interpupillary Distance and Visual Avatar's Shape on the Perception of the Avatar's Shape and the Sense of Ownership.Tokio Oka, Takumi Goto, Nobuhito Kimura, Sho Sakurai, Takuya Nojima, Koichi Hirota
2020UISTAmbre: Augmented Metaphor Based Representation System for Electricity.Shoki Kishida, Sho Sakurai, Koichi Hirota, Takuya Nojima
2019EGVEAugmented Dodgeball AR Viewer for Spectators.Shota Azuma, Clara Hertzog, Sho Sakurai, Koichi Hirota, Takuya Nojima
2019SiggraphALicker: A Tongue Robot for Representing Realistic Tongue Motions.Ryota Shijo, Mizuki Nagano, Izumi Mizoguchi, Takahiro Ando, Kanji Tamura, Keigo Hiki, Sho Sakurai, Koichi Hirota, Takuya Nojima
2019SiggraphAInclination Manipulator.Nariaki Sugamoto, Kodai Ueta, Yusuke Ujitoko, Sho Sakurai, Takuya Nojima, Koichi Hirota
2018AVISquachu: a training game to improve oral function via a non-contact tongue-mouth-motion detection system.Takahiro Ando, Ayano Masaki, Qing Liu, Takafumi Ooka, Sho Sakurai, Koichi Hirota, Takuya Nojima
2018SiggraphAGill+Man: breathing through gills experience system.Izumi Mizoguchi, Takahiro Ando, Mizuki Nagano, Ryota Shijo, Sho Sakurai, Koichi Hirota, Takuya Nojima
2016HAISharing Emotion Described as Text on the Internet by Changing Self-physiological Perception.Sho Sakurai, Yuki Ban, Toki Katsumura, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
2016HCITranscendent Telepresence: Tele-Communication Better Than Face to Face Interaction.Yuki Kinoshita, Masanori Yokoyama, Keita Suzuki, Takayoshi Mochizuki, Tomohiro Yamada, Sho Sakurai, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
2016HCIDiminished Agency: Attenuating a Sense of Agency for Problem Finding on Personal Physical Performance.Sho Sakurai, Yuki Ban, Nami Ogawa, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
2016VRVestibulohaptic passive stimulation for a walking sensation.Yasushi Ikei, Shunki Kato, Kohei Komase, Shogo Imao, Sho Sakurai, Tomohiro Amemiya, Michiteru Kitazaki, Koichi Hirota
2015HCIInduction of Human Behavior by Presentation of Environmental Acoustics.Eisuke Fujinawa, Sho Sakurai, Masahiko Izumi, Takuji Narumi, Osamu Hoshuyama, Tomohiro Tanikawa, Michitaka Hirose
2015HCIBasic Study of Evoking Emotion Through Extending One's Body Image by Integration of Internal Sense and External Sense.Sho Sakurai, Takuji Narumi, Toki Katsumura, Tomohiro Tanikawa, Michitaka Hirose
2015HCIChanging Drinking Behavior and Beverage Consumption Using Augmented Reality.Eiji Suzuki, Takuji Narumi, Sho Sakurai, Tomohiro Tanikawa, Michitaka Hirose
2015SIGGRAPHCalibraTable: tabletop system for influencing eating behavior.Sho Sakurai, Takuji Narumi, Yuki Ban, Tomohiro Tanikawa, Michitaka Hirose
2014CSCWSmart Face: enhancing creativity during video conferences using real-time facial deformation.Naoto Nakazato, Shigeo Yoshida, Sho Sakurai, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
2014HCIEvoking Emotions in a Story Using Tactile Sensations as Pseudo-body Responses with Contextual Cues.Sho Sakurai, Toki Katsumura, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
2014SIGGRAPHCommunious mouse: a mouse interface to experience emotions in remarks on the web by extending and modulating one's body image.Sho Sakurai, Yuki Ban, Toki Katsumura, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
2013CHIAugmented endurance: controlling fatigue while handling objects by affecting weight perception using augmented reality.Yuki Ban, Takuji Narumi, Tatsuya Fujii, Sho Sakurai, Jun Imura, Tomohiro Tanikawa, Michitaka Hirose
2013HCIAffecting Our Perception of Satiety by Changing the Size of Virtual Dishes Displayed with a Tabletop Display.Sho Sakurai, Takuji Narumi, Yuki Ban, Tomohiro Tanikawa, Michitaka Hirose
2013SIGGRAPHComix: beyond: evoking multiple emotions using pseudo body responses depending on the context.Sho Sakurai, Toki Katsumura, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
2013SIGGRAPHIncendiary reflection: evoking emotion through deformed facial feedback.Shigeo Yoshida, Sho Sakurai, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
2013SIGGRAPHIncendiary reflection: evoking emotion through deformed facial feedback.Shigeo Yoshida, Sho Sakurai, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
2012SiggraphAInteractonia Balloon.Sho Sakurai, Toki Katsumura, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose