| 2024 | CHI | Exploring Effective Real-Time Ergonomic Guidance Methods for Immersive Virtual Reality Workspace. | Ruihua Ji, Zhuang Chang, Shuxia Wang, Mark Billinghurst |
| 2022 | HCI | A Review of Automatic Detection of Learner States in Four Typical Learning Scenarios. | Guanfeng Wang, Chen Gong, Shuxia Wang |
| 2021 | HCI | Research on Projection Interaction Based on Gesture Recognition. | Zhiwei Cao, Weiping He, Shuxia Wang, Jie Zhang, Bingzhao Wei, Jianghong Li |
| 2021 | HCI | Manual Preliminary Coarse Alignment of 3D Point Clouds in Virtual Reality. | Xiaotian Zhang, Weiping He, Shuxia Wang |
| 2021 | HCI | An AR-Enabled See-Through System for Vision Blind Areas. | Shaohua Zhang, Weiping He, Shuxia Wang, Shuo Feng, Zhenghang Hou, Yupeng Hu |
| 2021 | ISMAR | VRSmartphoneSketch: Augmenting VR Controller With A Smartphone For Mid-air Sketching. | Shouxia Wang, Li Zhang, Jingjing Kang, Shuxia Wang, Weiping He |
| 2021 | ISMAR | Simultaneous Real Walking and Asymmetric Input in Virtual Reality with a Smartphone-based Hybrid Interface. | Li Zhang, Weiping He, Zhiwei Cao, Shuxia Wang, Huidong Bai, Mark Billinghurst |
| 2021 | VRST | Fluid3DGuides: A Technique for Structured 3D Drawing in VR. | Jingjing Kang, Shouxia Wang, Shuxia Wang, Weiping He |
| 2020 | HCI | A Color Design System in AR Guide Assembly. | Xupeng Cai, Shuxia Wang, Guangyao Xu, Weiping He |
| 2020 | HCI | An Augmented Reality Approach to 3D Solid Modeling and Demonstration. | Shu Han, Shuxia Wang, Peng Wang |
| 2020 | HCI | Quick Projection Mapping on Moving Object in the Manual Assembly Guidance. | Weiping He, Bokai Zheng, Shuxia Wang, Shouxia Wang |
| 2019 | ISMAR | Holding Virtual Objects Using a Tablet for Tangible 3D Sketching in VR. | Shouxia Wang, Weiping He, Bokai Zheng, Shuo Feng, Shuxia Wang, Xiaoliang Bai, Mark Billinghurst |
| 2019 | VR | Haptic Compass: Active Vibrotactile Feedback of Physical Object for Path Guidance. | Mengmeng Sun, Weiping He, Li Zhang, Peng Wang, Shuxia Wang, Xiaoliang Bai |
| 2019 | VR | Head Pointer or Eye Gaze: Which Helps More in MR Remote Collaboration? | Peng Wang, Shusheng Zhang, Xiaoliang Bai, Mark Billinghurst, Weiping He, Shuxia Wang, Xiaokun Zhang, Jiaxiang Du, Yongxing Chen |
| 2019 | VR | A Multidirectional Haptic Feedback Prototype for Experiencing Collisions Between Virtual and Real Objects. | Li Zhang, Weiping He, Mengmeng Sun, Xiaoliang Bai, Shuxia Wang |
| 2018 | ISMAR | Do You Know What I Mean? An MR-Based Collaborative Platform. | Peng Wang, Shusheng Zhang, Xiaoliang Bai, Mark Billinghurst, Weiping He, Li Zhang, Jiaxiang Du, Shuxia Wang |
| 2017 | HCI | Endpoint Fusing Method for Axonometric Drawing of Online Freehand Sketched Polyhedrons. | Shuxia Wang, Qian Zhang, Shouxia Wang, Mantun Gao, Xiaoke Jing, Xiaoming Hui |