| 2026 | DCC | CodecGS-IR: Implicit Representation for Decoder-friendly Video-based Gaussian Splat Compression. | Soonbin Lee, Simon Sasse, Yago Sanchez, Robert Skupin, Tomas M. Borges, Cornelius Hellge, Thomas Schierl |
| 2026 | VR | Enabling Feature Plane-Based 3D Gaussian Splatting on Mobile VR from Video Streams. | Soonbin Lee, Simon Sasse, Yago Sanchez, Cornelius Hellge, Thomas Schierl |
| 2025 | ICCV | Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecs. | Soonbin Lee, Fangwen Shu, Yago Snchez de la Fuente, Thomas Schierl, Cornelius Hellge |
| 2024 | MMSP | ECRF: Entropy-Constrained Neural Radiance Fields Compression with Frequency Domain Optimization. | Soonbin Lee, Fangwen Shu, Yago Snchez de la Fuente, Thomas Schierl, Cornelius Hellge |
| 2023 | NOSSDAV | Implementing Partial Atlas Selector for Viewport-dependent MPEG Immersive Video Streaming. | Soonbin Lee, JongBeom Jeong, Eun-Seok Ryu |
| 2023 | VCIP | Fine-grained Single-layer Tiling for Viewport-Adaptive 360-degree Video Streaming. | JongBeom Jeong, Jun-Hyeong Park, Soonbin Lee, Eun-Seok Ryu |
| 2022 | NOSSDAV | Atlas level rate distortion optimization for 6DoF immersive video compression. | Soonbin Lee, JongBeom Jeong, Eun-Seok Ryu |
| 2021 | VCIP | DWS-BEAM: Decoder-Wise Subpicture Bitstream Extracting and Merging for MPEG Immersive Video. | JongBeom Jeong, Soonbin Lee, Eun-Seok Ryu |
| 2019 | NOSSDAV | Motion-constrained tile set based 360-degree video streaming using saliency map prediction. | Soonbin Lee, Dongmin Jang, JongBeom Jeong, Eun-Seok Ryu |