| 2026 | IUI | The Pluralistic Nature of Emotion: Human and Machine Interpretations of Textual Emotional Content. | Zayn Jameel Abbas, Stacey D. Scott |
| 2025 | CSCW | Fans to Friends: Human Connectedness and Social Belonging by Transnational Live streaming Platform Design. | Shan Kuo, Simon Tenedero, Stacey D. Scott |
| 2018 | CHI | Group vs Individual: Impact of TOUCH and TILT Cross-Device Interactions on Mixed-Focus Collaboration. | Leila Homaeian, Nippun Goyal, James R. Wallace, Stacey D. Scott |
| 2016 | CSCW | Collocated Interaction: New Challenges in 'Same Time, Same Place' Research. | Joel E. Fischer, Martin Porcheron, Andrs Lucero, Aaron Quigley, Stacey D. Scott, Luigina Ciolfi, John Rooksby, Nemanja Memarovic |
| 2015 | CSCW | "Local Remote" Collaboration: Applying Remote Group AwarenessTechniques to Co-located Settings. | Stacey D. Scott, T. C. Nicholas Graham, James R. Wallace, Mark S. Hancock, Miguel A. Nacenta |
| 2014 | CHI | Object and ARM shadows: visual feedback for cross device transfer. | Guillaume Besacier, Julie Tournet, Nippun Goyal, Frank Cento, Stacey D. Scott |
| 2013 | CHI | Canyon: providing location awareness of multiple moving objects in a detail view on large displays. | Alexandra Ion, Yu-Ling Betty Chang, Michael Haller, Mark S. Hancock, Stacey D. Scott |
| 2013 | CHI | Collaborative sensemaking on a digital tabletop and personal tablets: prioritization, comparisons, and tableaux. | James R. Wallace, Stacey D. Scott, Carolyn G. MacGregor |
| 2012 | CHI | Regional undo/redo techniques for large interactive surfaces. | Thomas Seifried, Christian Rendl, Michael Haller, Stacey D. Scott |
| 2012 | CSCW | Communication channels and awareness cues in collocated collaborative time-critical gaming. | Victor Cheung, Yu-Ling Betty Chang, Stacey D. Scott |
| 2012 | CSCW | Exploring automation in digital tabletop board game. | James R. Wallace, Joseph A. Pape, Yu-Ling Betty Chang, Phillip J. McClelland, T. C. Nicholas Graham, Stacey D. Scott, Mark S. Hancock |
| 2011 | CHI | Interactive surface technology for a mobile command centre. | Victor Cheung, Nader Cheaib, Stacey D. Scott |
| 2011 | CHI | MemTable: an integrated system for capture and recall of shared histories in group workspaces. | Seth E. Hunter, Pattie Maes, Stacey D. Scott, Henry Kaufman |
| 2010 | CHI | The NICE discussion room: integrating paper and digital media to support co-located group meetings. | Michael Haller, Jakob Leitner, Thomas Seifried, James R. Wallace, Stacey D. Scott, Christoph Richter, Peter Brandl, Adam Gokcezade, Seth E. Hunter |
| 2009 | SIGGRAPH | CRISTAL, control of remotely interfaced systems using touch-based actions in living spaces. | Thomas Seifried, Christian Rendl, Florian Perteneder, Jakob Leitner, Michael Haller, Daisuke Sakamoto, Jun Kato, Masahiko Inami, Stacey D. Scott |
| 2006 | AVI | Evaluating the effects of fluid interface components on tabletop collaboration. | Uta Hinrichs, Sheelagh Carpendale, Stacey D. Scott |
| 2005 | CHI | Fluid integration of rotation and translation. | Russell Kruger, Sheelagh Carpendale, Stacey D. Scott, Anthony Tang |
| 2005 | SIGGRAPH | Interface currents: supporting fluent face-to-face collaboration. | Uta Hinrichs, Sheelagh Carpendale, Stacey D. Scott |
| 2004 | CSCW | Territoriality in collaborative tabletop workspaces. | Stacey D. Scott, M. Sheelagh T. Carpendale, Kori M. Inkpen |
| 2004 | CSCW | Avoiding interference: how people use spatial separation and partitioning in SDG workspaces. | Edward Tse, Jonathan Histon, Stacey D. Scott, Saul Greenberg |
| 2003 | ECSCW | System Guidelines for Co-located, Collaborative Work on a Tabletop Display. | Stacey D. Scott, Karen D. Grant, Regan L. Mandryk |
| 2003 | Group | How people use orientation on tables: comprehension, coordination and communication. | Russell Kruger, Sheelagh Carpendale, Stacey D. Scott, Saul Greenberg |
| 2002 | CHI | Investigating human-computer optimization. | Stacey D. Scott, Neal Lesh, Gunnar W. Klau |