| 2024 | SiggraphA | Projects and Portfolios - An Educator's Reflections on the Summative Assessments in a Game Programming Course. | Steffan Hooper, Burkhard Wnsche, Stefan Marks, Andrew Luxton-Reilly, Paul Denny |
| 2023 | SiggraphA | Computer Graphics and Extended Reality Courses for the Programmophobic. | Stefan Marks, Sebastin Gil Parga |
| 2023 | SiggraphA | Mākū, te hā o Haupapa: Moisture, the breath of Haupapa. | Stefan Marks, Janine Randerson, Rachel Shearer, Ron Bull, Heather Purdie |
| 2022 | HAI | Humanness lies in unpredictability: Role of Theory of Mind on anthropomorphism in human-computer interactions. | Julia Ayache, Andrew M. Connor, Stefan Marks, Alexander Sumich, Nadja Heym |
| 2020 | OZCHI | Discrete versus Continuous Colour Pickers Impact Colour Selection in Virtual Reality Art-Making. | Marylyn Alex, Danielle M. Lottridge, Jisu Lee, Stefan Marks, Burkhard Wnsche |
| 2014 | IE | An Intuitive Tangible Game Controller. | Jacques Foottit, Dave Brown, Stefan Marks, Andy M. Connor |
| 2014 | IVCNZ | Towards the Holodeck: Fully Immersive Virtual Reality Visualisation of Scientific and Engineering Data. | Stefan Marks, Javier E. Estevez, Andy M. Connor |