| 2021 | ISVC | BEAPS: Integrating Volumetric Dynamics in Virtual Agent Prototyping. | Abishek S. Kumar, Stefan Rank |
| 2018 | DIGRA | Towards Design Principles for Humor in Interactive Emergent Narrative. | Kenneth Chen, Stefan Rank |
| 2016 | CHI | Evaluating Physical Movement as Trigger for Transitioning Between Environments in Virtual Reality. | Josh Kohn, Stefan Rank |
| 2016 | CHI | Studying the Impact of Spatial Involvement on Training Mental Rotation with Minecraft. | Anna Nguyen, Stefan Rank |
| 2016 | ICIDS | Exit 53: Physiological Data for Improving Non-player Character Interaction. | Joseph Jalbert, Stefan Rank |
| 2015 | ACII | PhysSigTK: Enabling engagement experiments with physiological signals for game design. | Stefan Rank, Cathy Lu |
| 2015 | ICIDS | Story Immersion in a Gesture-Based Audio-Only Game. | Wenjie Wu, Stefan Rank |
| 2014 | ICIDS | Three Is a Magic Number: Virtual Cameras for Dynamic Triadic Game Dialogue. | Bingjie Xue, Stefan Rank |
| 2014 | IVA | Towards Realistic Female Avatar Creation - A Tool for Virtual Actor Design and Player Choice. | James Lee, Stefan Rank |
| 2012 | ICIDS | Backstory Authoring for Affective Agents. | Stefan Rank, Paolo Petta |
| 2012 | ICIDS | Sharing Interactive Digital Storytelling Technologies II. | Nicolas Szilas, Stefan Rank, Paolo Petta, Wolfgang Mller |
| 2011 | ACII | The Good, the Bad and the Neutral: Affective Profile in Dialog System-User Communication. | Marcin Skowron, Stefan Rank, Mathias Theunis, Julian Sienkiewicz |
| 2011 | ACII | Effect of Affective Profile on Communication Patterns and Affective Expressions in Interactions with a Dialog System. | Marcin Skowron, Mathias Theunis, Stefan Rank, Anna Borowiec |
| 2011 | EGVE | An Interdisciplinary VR-architecture for 3D Chatting with Non-verbal Communication. | Stphane Gobron, Junghyun Ahn, Quentin Silvestre, Daniel Thalmann, Stefan Rank, Marcin Skowron, Georgios Paltoglou, Mike Thelwall |
| 2011 | FlAIRS | No Peanuts! Affective Cues for the Virtual Bartender. | Marcin Skowron, Hannes Pirker, Stefan Rank, Georgios Paltoglou, Junghyun Ahn, Stphane Gobron |
| 2011 | ICIDS | Specification of an Open Architecture for Interactive Storytelling. | Nicolas Szilas, Thomas Boggini, Monica Axelrad, Paolo Petta, Stefan Rank |
| 2007 | ACII | Basing Artificial Emotion on Process and Resource Management. | Stefan Rank, Paolo Petta |
| 2007 | IVA | Neuroticism - A Competitive Advantage (Also) for IVAs? | Christoph Hermann, Helmuth Melcher, Stefan Rank, Robert Trappl |
| 2005 | IVA | Appraisal for a Character-Based Story-World. | Stefan Rank, Paolo Petta |