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Stefano Gualeni

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

11

Venues

2

Active years

2012–2023

Best venue rank

C

Where they publish

Papers

11 indexed papers, newest first.

YearVenueTitleAuthors
2023DIGRAGame Studies through 'Conceptual Games': The case of Doors.Stefano Gualeni, Nele Van de Mosselaer
2020DIGRADeployment mechanics in analog and digital strategic games: A historical and theoretical framework.Riccardo Fassone, Giaime Alonge, Stefano Gualeni
2020DIGRAThe Implied Designer and the Experience of Gameworlds.Nele Van de Mosselaer, Stefano Gualeni
2020FDGSatire at Play: A Game Studies Approach to Satire.Stefano Caselli, Krista Bonello Rutter Giappone, Jasper Schellekens, Stefano Gualeni
2020FDGSatirical Game Design: The Case of the Boardgame Construction BOOM!Jasper Schellekens, Stefano Caselli, Stefano Gualeni, Krista Bonello Rutter Giappone
2019DIGRAOn the de-familiarizing and re-ontologizing effects of glitches and glitch-alikes.Stefano Gualeni
2019DIGRAHow to Reference a Digital Game.Stefano Gualeni, Riccardo Fassone, Jonas Linderoth
2018FDGSelf-transformative effects of designing videogames and the challenge of capturing them quantitatively: a case study.Stefano Gualeni, Marcello A. Gmez Maureira
2015FDGThe Negative Effects of Praise and Flattery.Joachim Prook, Dirk P. Janssen, Stefano Gualeni
2013FDGA framework for biometric playtesting of games.Dirk P. Janssen, Licia Calvi, Stefano Gualeni
2012FDGHow psychophysiology can aid the design process of casual games: a tale of stress, facial muscles, and paper beasts.Stefano Gualeni, Dirk P. Janssen, Licia Calvi