| 2012 | VR | VR 2012 tutorial: Quantitative and qualitative methods for human-subject experiments in Virtual and Augmented Reality. | Joseph L. Gabbard, J. Edward Swan II, Stephen R. Ellis |
| 2012 | VR | Depth judgments by reaching and matching in near-field augmented reality. | Gurjot Singh, J. Edward Swan II, J. Adam Jones, Stephen R. Ellis |
| 2011 | VR | Parameter estimation variance of the single point active alignment method in optical see-through head mounted display calibration. | Magnus Axholt, Martin A. Skoglund, Stephen D. O'Connell, Matthew D. Cooper, Stephen R. Ellis, Anders Ynnerman |
| 2011 | VR | Peripheral visual information and its effect on the perception of egocentric depth in virtual and augmented environments. | J. Adam Jones, J. Edward Swan II, Gurjot Singh, Stephen R. Ellis |
| 2011 | VR | Depth judgment tasks and environments in near-field augmented reality. | Gurjot Singh, J. Edward Swan II, J. Adam Jones, Stephen R. Ellis |
| 2010 | VR | Detection thresholds for label motion in visually cluttered displays. | Stephen D. Peterson, Magnus Axholt, Matthew Cooper, Stephen R. Ellis |
| 2008 | ISMAR | Label segregation by remapping stereoscopic depth in far-field augmented reality. | Stephen D. Peterson, Magnus Axholt, Stephen R. Ellis |
| 2008 | VR | User Boresighting for AR Calibration: A Preliminary Analysis. | Magnus Axholt, Stephen Peterson, Stephen R. Ellis |
| 2008 | VR | Managing Visual Clutter: A Generalized Technique for Label Segregation using Stereoscopic Disparity. | Stephen Peterson, Magnus Axholt, Stephen R. Ellis |
| 2008 | VRST | User boresight calibration precision for large-format head-up displays. | Magnus Axholt, Stephen Peterson, Stephen R. Ellis |
| 2008 | VRST | Comparing disparity based label segregation in augmented and virtual reality. | Stephen D. Peterson, Magnus Axholt, Stephen R. Ellis |
| 2007 | VR | Tutorial 2: Conducting Human Subject Experiments with Virtual and Augmented Reality. | J. Edward Swan II, Stephen R. Ellis, Bernard D. Adelstein |
| 2006 | VR | How Do We Solve Human Factors for VR and AR Applications? | Mark A. Livingston, Stephen R. Ellis, David W. Mizell, John W. Ruffner, Mary C. Whitton |
| 2006 | VR | Vertical Vergence Calibration for Augmented Reality Displays. | Mark A. Livingston, Stephen R. Ellis, Sean White, Steven K. Feiner, Adam Lederer |
| 2006 | VR | Conducting Human-Subject Experiments with Virtual and Augmented Reality. | J. Edward Swan II, Stephen R. Ellis, Bernard D. Adelstein |
| 2006 | VR | Demand Characteristics of a Questionnaire Used to Assess Motion Sickness in a Virtual Environment. | Sean D. Young, Bernard D. Adelstein, Stephen R. Ellis |
| 2005 | SIGGRAPH | Air traffic control tower augmented reality field study. | Ronald Reisman, Stephen R. Ellis |
| 2004 | SIGGRAPH | Air traffic management 3-D graphics research & development. | Ronald Reisman, Stephen R. Ellis |
| 2003 | SIGGRAPH | Augmented reality for air traffic control towers. | Ronald Reisman, Stephen R. Ellis |
| 2002 | VR | Psychophysical Effects of Immersive Virtual Reality (panel). | Stephen R. Ellis, D. Harm, Robert S. Kennedy, Kay M. Stanney |
| 2002 | VR | Tutorial 1: Usability Evaluation Techniques for Virtual Reality Technologies. | Katerina Mania, Stephen R. Ellis, Mark Billinghurst, Anthony Steed |
| 2001 | VR | Tutorial 4: Usability Evaluation Techniques for Virtual Reality Technologies. | Stephen R. Ellis, Katerina Mania, Alan Chalmers, Mark Billinghurst, Anthony Steed |
| 2000 | VR | The Elements of Human Factors: Illustrations from the Collision at the Mir Space Station. | Stephen R. Ellis |
| 1999 | HCI | Discrimination of changes in latency during head movement. | Stephen R. Ellis, Mark J. Young, Bernard D. Adelstein, Sheryl M. Ehrlich |
| 1999 | VR | Sensor Spatial Distortion, Visual Latency, and Update Rate Effects on 3D Tracking in Virtual Environments. | Stephen R. Ellis, Bernard D. Adelstein, S. Baumeler, G. J. Jense, Richard H. Jacoby |
| 1998 | MMM | Invited Paper: Operator Localization of Virtual Objects. | Stephen R. Ellis, Brian M. Menges |
| 1997 | HCI | Operator Interaction with Visual Objects: Effect of System Latency. | Stephen R. Ellis, Franois Breant, Brian M. Menges, Richard H. Jacoby, Bernard D. Adelstein |
| 1997 | HCI | In Search of Equivalence Classes in Subjective Scales of Reality. | Stephen R. Ellis, N. S. Dorighi, Brian M. Menges, Bernard D. Adelstein, Richard H. Jacoby |
| 1997 | VR | Factors influencing operator interaction with virtual objects viewed via head-mounted see-through displays: viewing conditions and rendering latency. | Stephen R. Ellis, Franois Breant, B. Manges, Richard H. Jacoby, Bernard D. Adelstein |
| 1992 | UIST | A Testbed for Characterizing Dynamic Response of Virtual Environment Spatial Sensors. | Bernard D. Adelstein, Eric R. Johnston, Stephen R. Ellis |