| 2020 | ETRA | Implications of Eye Tracking Research to Cinematic Virtual Reality. | Sylvia Rothe, Lewis L. Chuang |
| 2019 | ICIDS | Spaceline: A Concept for Interaction in Cinematic Virtual Reality. | Sylvia Rothe, Heinrich Hussmann |
| 2019 | VR | Interaction Techniques for Cinematic Virtual Reality. | Sylvia Rothe, Pascal Pothmann, Heiko Drewes, Heinrich Hussmann |
| 2019 | VRST | Where to Place the Camera. | Sylvia Rothe, Vanessa Sarakiotis, Heinrich Hussmann |
| 2018 | AVI | Spatial statistics for analyzing data in cinematic virtual reality. | Sylvia Rothe, Heinrich Humann |
| 2018 | EGVE | Positioning of Subtitles in Cinematic Virtual Reality. | Sylvia Rothe, Kim Tran, Heinrich Hussmann |
| 2018 | ICIDS | Social Viewing in Cinematic Virtual Reality: Challenges and Opportunities. | Sylvia Rothe, Mario Montagud, Christian Mai, Daniel Buschek, Heinrich Humann |
| 2018 | ISMAR | CVR-Analyzer: A Tool for Analyzing Cinematic Virtual Reality Viewing Patterns. | Sylvia Rothe, Tobias Hllerer, Heinrich Humann |
| 2018 | MUM | GazeRecall: Using Gaze Direction to Increase Recall of Details in Cinematic Virtual Reality. | Sylvia Rothe, Felix Althammer, Mohamed Khamis |
| 2018 | MUM | CVR-Analyzer: A Tool for Analyzing Cinematic Virtual Reality Viewing Patterns. | Sylvia Rothe, Tobias Hllerer, Heinrich Humann |
| 2018 | VRST | The impact of camera height in cinematic virtual reality. | Sylvia Rothe, Boris Kegeles, Mathias Allary, Heinrich Humann |
| 2017 | VRST | Diegetic cues for guiding the viewer in cinematic virtual reality. | Sylvia Rothe, Heinrich Humann, Mathias Allary |