| 2025 | ISMAR | Designing xDR Challenge 2025 to Evaluate Localization Performance of Smartphone with Navigation Robot for People with Visual Impairment. | Satoki Ogiso, Ryosuke Ichikari, Akihiro Sato, Daisuke Sato, Takahiro Miura, Masakatsu Kourogi, Takashi Okuma, Takeshi Tanabe, Takeshi Kurata |
| 2021 | HCI | Modeling Viewpoint of Forklift Operators Using Context-Based Clustering of Gaze Fixations. | Jouh Yeong Chew, Takashi Okuma, Eiichi Yoshida, Yukikazu Koide |
| 2021 | SiggraphA | Service Skills Training in Restaurants Using Virtual Reality. | Mai Otsuki, Takashi Okuma |
| 2018 | IPIN | Review of PDR Challenge in Warehouse Picking and Advancing to xDR Challenge. | Ryosuke Ichikari, Ryo Shimomura, Masakatsu Kourogi, Takashi Okuma, Takeshi Kurata |
| 2018 | ISCAS | Work Analysis Using Human Operating Data Based on a State Transition Model. | Mitsuru Kawamoto, Ken Okayama, Takashi Okuma, Norihiko Kato, Takeshi Kurata |
| 2016 | FRUCT | Use cases for rider assistant mobile application evaluation using travelling simulator. | Naohisa Hashimoto, Takashi Okuma, Seiichi Miyakoshi, Kohji Tomita, Osamu Matsumoto, Alexander V. Smirnov, Alexey M. Kashevnik, Igor Lashkov |
| 2015 | ISMAR | Road Maintenance MSystem Using LRF and PDR. | Ching-Tzun Chang, Ryosuke Ichikari, Koji Makita, Takashi Okuma, Takeshi Kurata |
| 2015 | SIGGRAPH | Dollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology. | Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Masaaki Mochimaru, Takeo Igarashi |
| 2015 | SIGGRAPH | Dollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology. | Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Masaaki Mochimaru, Takeo Igarashi |
| 2013 | ISMAR | Photo-shoot localization of a mobile camera based on registered frame data of virtualized reality models. | Koji Makita, Jun Nishida, Tomoya Ishikawa, Takashi Okuma, Masakatsu Kourogi, Thomas Vincent, Laurence Nigay, Jun Yamashita, Hideaki Kuzuoka, Takeshi Kurata |
| 2007 | ISMAR | Reliving Museum Visiting Experiences on-and-off the Spot. | Takashi Okuma, Masakatsu Kourogi, Nobuchika Sakata, Takeshi Kurata |
| 2003 | ISMAR | Fiducial-less 3-D Object Tracking in AR Systems Based on the Integration of Top-down and Bottom-up Approaches and Automatic Database Addition. | Takashi Okuma, Takeshi Kurata, Katsuhiko Sakaue |
| 2002 | VR | VizWear-3D: A Wearable 3-D Annotation System Based on 3-D Object Tracking Using a Condensation Algorithm. | Takashi Okuma, Takeshi Kurata, Katsuhiko Sakaue |
| 2000 | ICPR | Real-Time Camera Parameter Estimation from Images for a Mixed Reality System. | Takashi Okuma, Katsuhiko Sakaue, Haruo Takemura, Naokazu Yokoya |
| 2000 | MVA | Real-Time Camera Parameter Estimation from Images for a Wearable Vision System. | Takashi Okuma, Takeshi Kurata, Katsuhiko Sakaue |
| 2000 | VR | A Stereoscopic Video See-Through Augmented Reality System Based on Real-Time Vision-Based Registration. | Masayuki Kanbara, Takashi Okuma, Haruo Takemura, Naokazu Yokoya |
| 1998 | ICPR | An augmented reality system using a real-time vision based registration. | Takashi Okuma, Kiyoshi Kiyokawa, Haruo Takemura, Naokazu Yokoya |