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Takashi Okuma

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

17

Venues

10

Active years

1998–2025

Best venue rank

A*

Where they publish

Papers

17 indexed papers, newest first.

YearVenueTitleAuthors
2025ISMARDesigning xDR Challenge 2025 to Evaluate Localization Performance of Smartphone with Navigation Robot for People with Visual Impairment.Satoki Ogiso, Ryosuke Ichikari, Akihiro Sato, Daisuke Sato, Takahiro Miura, Masakatsu Kourogi, Takashi Okuma, Takeshi Tanabe, Takeshi Kurata
2021HCIModeling Viewpoint of Forklift Operators Using Context-Based Clustering of Gaze Fixations.Jouh Yeong Chew, Takashi Okuma, Eiichi Yoshida, Yukikazu Koide
2021SiggraphAService Skills Training in Restaurants Using Virtual Reality.Mai Otsuki, Takashi Okuma
2018IPINReview of PDR Challenge in Warehouse Picking and Advancing to xDR Challenge.Ryosuke Ichikari, Ryo Shimomura, Masakatsu Kourogi, Takashi Okuma, Takeshi Kurata
2018ISCASWork Analysis Using Human Operating Data Based on a State Transition Model.Mitsuru Kawamoto, Ken Okayama, Takashi Okuma, Norihiko Kato, Takeshi Kurata
2016FRUCTUse cases for rider assistant mobile application evaluation using travelling simulator.Naohisa Hashimoto, Takashi Okuma, Seiichi Miyakoshi, Kohji Tomita, Osamu Matsumoto, Alexander V. Smirnov, Alexey M. Kashevnik, Igor Lashkov
2015ISMARRoad Maintenance MSystem Using LRF and PDR.Ching-Tzun Chang, Ryosuke Ichikari, Koji Makita, Takashi Okuma, Takeshi Kurata
2015SIGGRAPHDollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology.Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Masaaki Mochimaru, Takeo Igarashi
2015SIGGRAPHDollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology.Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Masaaki Mochimaru, Takeo Igarashi
2013ISMARPhoto-shoot localization of a mobile camera based on registered frame data of virtualized reality models.Koji Makita, Jun Nishida, Tomoya Ishikawa, Takashi Okuma, Masakatsu Kourogi, Thomas Vincent, Laurence Nigay, Jun Yamashita, Hideaki Kuzuoka, Takeshi Kurata
2007ISMARReliving Museum Visiting Experiences on-and-off the Spot.Takashi Okuma, Masakatsu Kourogi, Nobuchika Sakata, Takeshi Kurata
2003ISMARFiducial-less 3-D Object Tracking in AR Systems Based on the Integration of Top-down and Bottom-up Approaches and Automatic Database Addition.Takashi Okuma, Takeshi Kurata, Katsuhiko Sakaue
2002VRVizWear-3D: A Wearable 3-D Annotation System Based on 3-D Object Tracking Using a Condensation Algorithm.Takashi Okuma, Takeshi Kurata, Katsuhiko Sakaue
2000ICPRReal-Time Camera Parameter Estimation from Images for a Mixed Reality System.Takashi Okuma, Katsuhiko Sakaue, Haruo Takemura, Naokazu Yokoya
2000MVAReal-Time Camera Parameter Estimation from Images for a Wearable Vision System.Takashi Okuma, Takeshi Kurata, Katsuhiko Sakaue
2000VRA Stereoscopic Video See-Through Augmented Reality System Based on Real-Time Vision-Based Registration.Masayuki Kanbara, Takashi Okuma, Haruo Takemura, Naokazu Yokoya
1998ICPRAn augmented reality system using a real-time vision based registration.Takashi Okuma, Kiyoshi Kiyokawa, Haruo Takemura, Naokazu Yokoya