| 2024 | VR | Development and Evaluation of an AR News Interface for Efficient Information Access. | Masaru Tanaka, Hiroyuki Kawakita, Takuya Handa |
| 2021 | SIGGRAPH | Real-time sports video analysis for video content viewing with haptic information. | Masaki Takahashi, Makiko Azuma, Takuya Handa, Taichi Ishiwatari, Masanori Sano, Yuko Yamanouchi |
| 2020 | VRST | Viewing Style of Augmented Reality/Virtual Reality Broadcast Contents while Sharing a Virtual Experience. | Kazuma Yoshino, Hiroyuki Kawakita, Takuya Handa, Kensuke Hisatomi |
| 2017 | VR | A haptic three-dimensional shape display with three fingers grasping. | Takuya Handa, Kenji Murase, Makiko Azuma, Toshihiro Shimizu, Satoru Kondo, Hiroyuki Shinoda |
| 2017 | UIST | GraspForm: Shape and Hardness Rendering on Handheld Device toward Universal Interface for 3D Haptic TV. | Takuya Handa, Makiko Azuma, Toshihiro Shimizu, Satoru Kondo |
| 2016 | ICCHP | Experimenting with Tactile Sense and Kinesthetic Sense Assisting System for Blind Education. | Junji Onishi, Tadahiro Sakai, Masatsugu Sakajiri, Akihiro Ogata, Takahiro Miura, Takuya Handa, Nobuyuki Hiruma, Toshihiro Shimizu, Tsukasa Ono |
| 2016 | SMC | Auto-assisting figure presentation system for inclusion education. | Junji Onishi, Tadahiro Sakai, Masatsugu Sakajiri, Akihiro Ogata, Takahiro Miura, Takuya Handa, Toshihiro Shimizu, Tsukasa Ono |
| 2007 | HCI | An Evaluation of Accessibility of Hierarchical Data Structures in Data Broadcasting -Using Tactile Interface for Visually-Impaired People-. | Takuya Handa, Tadahiro Sakai, Kinji Matsumura, Yasuaki Kanatsugu, Nobuyuki Hiruma, Takayuki Ito |
| 2007 | HCI | Restoring Semantics to BML Content for Data Broadcasting Accessibility. | Kinji Matsumura, Yasuaki Kanatsugu, Takuya Handa, Tadahiro Sakai |