Tatsuya Hagino
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
5
Venues
3
Active years
2001–2025
Best venue rank
A*
Where they publish
Papers
5 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2025 | SIGCSE | An Analysis of K-12 Programming Education Utilizing the Minecraft Metaverse Amidst the COVID-19 Pandemic. | Chiyoko Sawada, Masafumi Terazono, Tatsuya Hagino, Takashi Hattori |
| 2003 | WWW | Personalization of Materials for Learning on Demand Using RDF. | Noritada Shimizu, Jun-ichi Nakamura, Nofumi Yoshida, Takashi Hattori, Tatsuya Hagino |
| 2001 | MDM | Effects and Performance of Content Negotiation Based on CC/PP. | Kinuko Yasuda, Takuya Asada, Tatsuya Hagino |
| 2001 | WWW | Adapt CC/PP to Real World Information to Customize Web Service. | Wataru Okada, Fumihiro Kato, Tatsuya Hagino, Kazuhiro Kitagawa |
| 2001 | WWW | XEBRA: The Design and Implementation of Integrated Programming Environment for XML Processing and Browsing. | Norio Toyama, Yasuyuki Hirakawa, Takashi Hattori, Tatsuya Hagino |