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Taylyn Hulse

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

2

Venues

1

Active years

2018–2018

Best venue rank

A

Where they publish

Papers

2 indexed papers, newest first.

YearVenueTitleAuthors
2018AIEDComputational Thinking Through Game Creation in STEM Classrooms.Avery Harrison, Taylyn Hulse, Daniel Manzo, Matthew Micciolo, Erin Ottmar, Ivon Arroyo
2018AIEDThe Wearable Learning Cloud Platform for the Creation of Embodied Multiplayer Math Games.Matthew Micciolo, Ivon Arroyo, Avery Harrison, Taylyn Hulse, Erin Ottmar