Theophilus Teo
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
29
Venues
8
Active years
2017–2026
Best venue rank
A*
Where they publish
Papers
29 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | Shaping Future Human Connection: Social Augmentation through XR Technologies. | Alessandro Visconti, Fabrizio Lamberti, Theophilus Teo, Gun A. Lee, Allison K. Jing, Kiyoshi Kiyokawa, Adalberto L. Simeone |
| 2026 | VR | Facilitating Discussions in Immersive Virtual Meetings with Virtual Agents. | Gun A. Lee, Bowen Yuan, Jonathon D. Hart, Theophilus Teo, Allison Jing, Mark Billinghurst, Heesook Shin, Yongho Lee, Youn-Hee Gil |
| 2025 | CHI | Sharing Facial Cues at Different Target Positions to Support Virtual Collaboration. | Theophilus Teo, Allison Jing, Chenkai Zhang, Michael Frederick, Heesook Shin, Yongho Lee, Youn-Hee Gil, Mark Billinghurst, Gun A. Lee |
| 2025 | CHI | The Brain Knows What You Prefer: Using EEG to Decode AR Input Preferences. | Kaining Zhang, Theophilus Teo, Eunhee Chang, Xianglin Zheng, Allison Jing, Mark Billinghurst |
| 2025 | ISMAR | Bichronous Collaboration: Using Spatiotemporal Cues to Collaborate Across Time and Space on Physical Tasks. | Hyunwoo Cho, Eunhee Chang, Bowen Yuan, Theophilus Teo, Gun A. Lee, Thammathip Piumsomboon, Mark Billinghurst |
| 2025 | ISMAR | Focus-Aware Task Guidance: Adaptive AR Instruction Playback Via Gaze and Location Tracking. | Bowen Yuan, Hyunwoo Cho, Theophilus Teo, Gun A. Lee, Mark Billinghurst |
| 2024 | ISMAR | Superpowering Emotion Through Multimodal Cues in Collaborative VR. | Allison Jing, Theophilus Teo, Jeremy McDade, Chenkai Zhang, Yi Wang, Andrei Mitrofan, Rushil Thareja, Heesook Shin, Yongho Lee, Youn-Hee Gil, Mark Billinghurst, Gun A. Lee |
| 2024 | SiggraphA | ExpressiveWorld: Detachable Expressions for VR Collaboration. | Theophilus Teo, Allison Jing, Xuan Tien Pham, Gun A. Lee |
| 2023 | ISMAR | The MagicBook Revisited. | Geert Lugtenberg, Kazuma Mori, Yuki Matoba, Theophilus Teo, Mark Billinghurst |
| 2023 | VR | Exploring Enhancements towards Gaze Oriented Parallel Views in Immersive Tasks. | Theophilus Teo, Kuniharu Sakurada, Maki Sugimoto |
| 2023 | SiggraphA | NinjaHeads: Gaze-Oriented Parallel View System for Asynchronous Tasks. | Theophilus Teo, Maki Sugimoto, Gun A. Lee, Mark Billinghurst |
| 2022 | EGVE | Investigating Perception of Multiple Virtual Hands using Startle Response. | Yuki Mashiyama, Masaaki Fukuoka, Theophilus Teo, Ryota Kondo, Maki Sugimoto |
| 2022 | EGVE | Evaluating Techniques to Share Hand Gestures for Remote Collaboration using Top-Down Projection in a Virtual Environment. | Theophilus Teo, Kuniharu Sakurada, Masaaki Fukuoka, Maki Sugimoto |
| 2022 | EGVE | An Integrated Ducted Fan-Based Multi-Directional Force Feedback with a Head Mounted Display. | Koki Watanabe, Fumihiko Nakamura, Kuniharu Sakurada, Theophilus Teo, Maki Sugimoto |
| 2022 | ISMAR | Techniques for using VRChat to Replace On-site Experiments. | Theophilus Teo, Kuniharu Sakurada, Masaaki Fukuoka, Maki Sugimoto |
| 2021 | SiggraphA | X-Wing: Propeller-Based Force Feedback to Head in a Virtual Environment. | Koki Watanabe, Fumihiko Nakamura, Kuniharu Sakurada, Theophilus Teo, Maki Sugimoto |
| 2020 | CHI | OmniGlobeVR: A Collaborative 360° Communication System for VR. | Zhengqing Li, Liwei Chan, Theophilus Teo, Hideki Koike |
| 2020 | EGVE | WeightSync: Proprioceptive and Haptic Stimulation for Virtual Physical Perception. | Theophilus Teo, Fumihiko Nakamura, Maki Sugimoto, Adrien Verhulst, Gun A. Lee, Mark Billinghurst, Matt Adcock |
| 2020 | SIGGRAPH | Feel it: Using Proprioceptive and Haptic Feedback for Interaction with Virtual Embodiment. | Theophilus Teo, Fumihiko Nakamura, Maki Sugimoto, Adrien Verhulst, Gun A. Lee, Mark Billinghurst, Matt Adcock |
| 2019 | CHI | Mixed Reality Remote Collaboration Combining 360 Video and 3D Reconstruction. | Theophilus Teo, Louise M. Lawrence, Gun A. Lee, Mark Billinghurst, Matt Adcock |
| 2019 | ISMAR | Merging Live and Static 360 Panoramas Inside a 3D Scene for Mixed Reality Remote Collaboration. | Theophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock |
| 2019 | VR | Supporting Visual Annotation Cues in a Live 360 Panorama-based Mixed Reality Remote Collaboration. | Theophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock |
| 2019 | SiggraphA | 360Drops: Mixed Reality Remote Collaboration using 360 Panoramas within the 3D Scene. | Theophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock |
| 2019 | VRST | A Technique for Mixed Reality Remote Collaboration using 360 Panoramas in 3D Reconstructed Scenes. | Theophilus Teo, Ashkan F. Hayati, Gun A. Lee, Mark Billinghurst, Matt Adcock |
| 2018 | ISMAR | A User Study on MR Remote Collaboration Using Live 360 Video. | Gun A. Lee, Theophilus Teo, Seungwon Kim, Mark Billinghurst |
| 2018 | OZCHI | Hand gestures and visual annotation in live 360 panorama-based mixed reality remote collaboration. | Theophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock |
| 2017 | VR | Data fragment: Virtual reality for viewing and querying large image sets. | Theophilus Teo, Mitchell Norman, Matt Adcock, Bruce H. Thomas |
| 2017 | SiggraphA | Mixed reality collaboration through sharing a live panorama. | Gun A. Lee, Theophilus Teo, Seungwon Kim, Mark Billinghurst |
| 2017 | SiggraphA | Sharedsphere: MR collaboration through shared live panorama. | Gun A. Lee, Theophilus Teo, Seungwon Kim, Mark Billinghurst |