Thomas Byers
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
3
Venues
3
Active years
2024–2026
Best venue rank
A*
Where they publish
Papers
3 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | From Quarters Per Minute to Daily Quests and Seasons: Developer Perspectives on Temporal Design in Video Games. | Thomas Byers, Martin R. Gibbs, Bjorn Nansen |
| 2025 | OZCHI | Evaluating Time in Play and Temporal Satisfaction: Time-Centric Language in Video Game User Reviews on Steam. | Thomas Byers, Martin R. Gibbs, Bjrn Nansen |
| 2024 | DIGRA | Understanding Content Creation: An Exploration of theSocial, Technical, and Professional Elements of Video GameContent Creation. | Thomas Byers, Bjrn Nansen |