| 2025 | VRST | Realism at Hand: A Fast and Easy Pipeline for Generating Fully Articulated Photorealistic Virtual Hands. | Judith Hartfill, Tim Rolff, Lucie Kruse, Susanne Schmidt, Frank Steinicke |
| 2024 | ECCV | SOS: Segment Object System for Open-World Instance Segmentation with Object Priors. | Christian Wilms, Tim Rolff, Maris Hillemann, Robert Johanson, Simone Frintrop |
| 2024 | ICPR | Dynamic Inference and Top-down Attention in a Hierarchical Classification Network. | Andr Peter Kelm, Niels Hannemann, Bruno Heberle, Lucas Schmidt, Tim Rolff, Christian Wilms, Ehsan Yaghoubi, Simone Frintrop |
| 2024 | VR | Interactive Data Fusion of Neural Radiance Fields for Industrial Facility Inspection in Virtual Reality. | Ke Li, Susanne Schmidt, Tim Rolff, Reinhard Bacher, Wim Leemans, Frank Steinicke |
| 2024 | UIST | Natural Expression of a Machine Learning Model's Uncertainty Through Verbal and Non-Verbal Behavior of Intelligent Virtual Agents. | Susanne Schmidt, Tim Rolff, Henrik Voigt, Micha Offe, Frank Steinicke |
| 2023 | CHI | Interacting with Neural Radiance Fields in Immersive Virtual Reality. | Ke Li, Tim Rolff, Susanne Schmidt, Reinhard Bacher, Wim Leemans, Frank Steinicke |
| 2023 | ETRA | A Deep Learning Architecture for Egocentric Time-to-Saccade Prediction using Weibull Mixture-Models and Historic Priors. | Tim Rolff, Susanne Schmidt, Frank Steinicke, Simone Frintrop |
| 2023 | ISMAR | RealityGit: Cross Reality Version Control of R&D Optical Workbench. | Ke Li, Tim Rolff, Reinhard Bacher, Frank Steinicke |
| 2023 | ISMAR | VRS-NeRF: Accelerating Neural Radiance Field Rendering with Variable Rate Shading. | Tim Rolff, Susanne Schmidt, Ke Li, Frank Steinicke, Simone Frintrop |
| 2023 | VR | Bringing Instant Neural Graphics Primitives to Immersive Virtual Reality. | Ke Li, Tim Rolff, Susanne Schmidt, Reinhard Bacher, Simone Frintrop, Wim Leemans, Frank Steinicke |
| 2022 | ETRA | When do Saccades begin? Prediction of Saccades as a Time-to-Event Problem. | Tim Rolff, Frank Steinicke, Simone Frintrop |