| 2024 | AVI | Enhancing a Historical Museum Exhibition using a Lifelike Augmented Reality Character: Presence and User Experience. | Timo Partala, Mikko Kosonen, Henri Riissanen, Niko Laurila, Jenni Korhonen, Olli-Pekka Leskinen |
| 2022 | DIGRA | Digital Gaming During the Early COVID-19 Pandemic: Healthy Escapism and Social Connectedness. | Timo Partala |
| 2012 | AVI | User experience of photorealistic urban pedestrian navigation. | Timo Partala, Miikka Salminen |
| 2012 | NordiCHI | Visualize your spatial experience (VYSE): a method and a case study in an exhibition center. | Petri Saarinen, Timo Partala, Kaisa Vnnen-Vainio-Mattila |
| 2008 | AVI | LocaweRoute: an advanced route history visualization for mobile devices. | Taina M. Lehtimki, Timo Partala, Mika Luimula, Pertti Verronen |
| 2007 | EATIS | Techniques for location selection on a mobile device. | Mika Luimula, Kirsti Sskilahti, Timo Partala, Ossi Saukko |
| 2005 | IUI | Person-independent estimation of emotional experiences from facial expressions. | Timo Partala, Veikko Surakka, Toni Vanhala |
| 2004 | NordiCHI | Affective effects of agent proximity in conversational systems. | Timo Partala, Veikko Surakka, Jussi Lahti |
| 2001 | Interact | Combined Voluntary Gaze Direction and Facial Muscle Activity as a New Pointing Technique. | Timo Partala, Anne Aula, Veikko Surakka |
| 2000 | ETRA | Pupillary responses to emotionally provocative stimuli. | Timo Partala, Maria Jokiniemi, Veikko Surakka |
| 1999 | Interact | Controlling a Single 3D Object: Viewpoint Metaphors, Speed and Subjective Satisfaction. | Timo Partala |
| 1999 | Interact | Controlling a Single 3D Object: Viewpoint Metaphors, Speed and Subjective Satisfaction. | Timo Partala |