| 2021 | HCI | Mindful Gaming: User Experiences with Headspace and Walden, a Game. | Matthew Hamilton, Betsy DiSalvo, Tracy Fullerton |
| 2013 | DIGRA | A Reality Game to Cross Disciplines: Fostering Networks and Collaboration. | Benjamin Stokes, Jeff Watson, Tracy Fullerton, Simon Wiscombe |
| 2009 | SIGGRAPH | Designing history: the path to participation nation. | Tracy Fullerton, Laird M. Malamed, Nahil Sharkasi, Jesse Vigil |
| 2007 | DIGRA | The Hegemony of Play. | Janine Fron, Tracy Fullerton, Jacquelyn Ford Morie, Celia Pearce |
| 2007 | SIGGRAPH | Journey of discovery: the night journey project as "video/game art". | Tracy Fullerton, Todd Furmanski, Kurosh ValaNejad |
| 2006 | SIGGRAPH | That cloud game: dreaming (and doing) innovative game design. | Tracy Fullerton, Jenova Chen, Kellee Santiago, Erik Nelson, Vincent Diamante, Aaron Meyers, Glenn Song, John DeWeese |
| 2005 | DIGRA | The Play's the Thing: Practicing Play as Community Foundation and Design Technique. | Tracy Fullerton |
| 2005 | DIGRA | Game Innovation Workshop (A Weeklong Atelier). | Celia Pearce, Tracy Fullerton, Janine Fron |