| 2026 | AVI | GeoMINDS: a Web-Based Framework to Flexibly Instantiate Multi-Surface Interfaces for Spatial Decision-Making. | Christian Moll, Johannes Hermen, Valrie Maquil |
| 2026 | CHI | Speaker Extraction for Multi-User Studies or Why Clip-on Mics Are Not Enough. | Adrien Coppens, Johannes Hermen, Valrie Maquil |
| 2025 | EICS | Evaluating Joint Attention for Mixed-Presence Collaboration on Wall-Sized Displays. | Adrien Coppens, Valrie Maquil |
| 2024 | CDVE | Skeletal Data Matching and Merging from Multiple RGB-D Sensors for Room-Scale Human Behaviour Tracking. | Adrien Coppens, Valrie Maquil |
| 2024 | CDVE | Workspace Awareness Needs in Mixed-Presence Collaboration on Wall-Sized Displays. | Adrien Coppens, Lou Schwartz, Valrie Maquil |
| 2024 | EICS | Integrating AIs With Body Tracking Technology for Human Behaviour Analysis: Challenges and Opportunities. | Adrien Coppens, Valrie Maquil |
| 2023 | CHI | Establishing Awareness through Pointing Gestures during Collaborative Decision-Making in a Wall-Display Environment. | Valrie Maquil, Dimitra Anastasiou, Hoorieh Afkari, Adrien Coppens, Johannes Hermen, Lou Schwartz |
| 2023 | HCI | 'How Do We Move Back?' - A Case Study of Joint Problem-Solving at an Interactive Tabletop Mediated Activity. | Patrick Sunnen, Batrice Arend, Svenja Heuser, Hoorieh Afkari, Valrie Maquil |
| 2022 | AVI | DeBORAh: A Web-Based Cross-Device Orchestration Layer. | Luc Vandenabeele, Hoorieh Afkari, Johannes Hermen, Louis Deladienne, Christian Moll, Valrie Maquil |
| 2020 | AVI | Designing different features of an interactive tabletop application to support collaborative problem-solving. | Hoorieh Afkari, Valrie Maquil, Batrice Arend, Svenja Heuser, Patrick Sunnen |
| 2020 | HCI | Developing an Interactive Tabletop Mediated Activity to Induce Collaboration by Implementing Design Considerations Based on Cooperative Learning Principles. | Patrick Sunnen, Batrice Arend, Svenja Heuser, Hoorieh Afkari, Valrie Maquil |
| 2019 | ECSCW | Designing collaborative scenarios on tangible tabletop interfaces - insights from the implementation of paper prototypes in the context of a multidisciplinary design workshop. | Patrick Sunnen, Batrice Arend, Svenja Heuser, Hoorieh Afkari, Valrie Maquil |
| 2018 | TEI | Kniwwelino: A Lightweight and WiFi Enabled Prototyping Platform for Children. | Valrie Maquil, Christian Moll, Lou Schwartz, Johannes Hermen |
| 2015 | EICS | TULIP: a widget-based software framework for tangible tabletop interfaces. | Eric Tobias, Valrie Maquil, Thibaud Latour |
| 2015 | Interact | Tangible Voting: A Technique for Interacting with Group Choices on a Tangible Tabletop. | Valrie Maquil, Eric Tobias, Thibaud Latour |
| 2014 | EICS | Implementing widgets using sifteo cubes for visual modelling on tangible user interfaces. | Yves Rangoni, Valrie Maquil, Eric Tobias, Eric Ras |
| 2008 | TEI | The | Valrie Maquil, Thomas Psik, Ina Wagner |
| 2007 | Group | Expressive interactions - supporting collaboration in urban design. | Valrie Maquil, Thomas Psik, Ina Wagner, Mira Wagner |