| 2023 | CogSci | The Contribution of Human Cognition and Decision-Making to Understanding the Dynamics of Chemical Manufacturing Process Tasks. | Mrunal V. Sontakke, Sounak Banerjee, Sambit Ghosh, B. Wayne Bequette, Wayne D. Gray |
| 2020 | CHI | Retroactive Transfer Phenomena in Alternating User Interfaces. | Reyhaneh Raissi, Evanthia Dimara, Jacquelyn H. Berry, Wayne D. Gray, Gilles Bailly |
| 2020 | CogSci | New Measures for the Fundamentals of Human Performance. | Wayne D. Gray, Ray S. Perez, Roussel Rahman, Chris R. Sims, Elizabeth B. Torres, Travis J. Wiltshire |
| 2020 | CogSci | The "cognitive speed-bump": How world champion Tetris players trade milliseconds for seconds. | John K. Lindstedt, Wayne D. Gray |
| 2019 | CogSci | HOT: Higher Order Tetris, Experts' Subgoals and Activities. | Jacquelyn H. Berry, Wayne D. Gray |
| 2019 | CogSci | The Jig-saw of Part-task Training in Dynamic Task Environments. | Ropafadzo Denga, Wayne D. Gray |
| 2019 | CogSci | In Vivo Studies of Solo and Team Performance. | Wayne D. Gray, Ray S. Perez, Jerad Moxley, David Mendona, Jamie C. Gorman |
| 2019 | CogSci | Pupillometry measures of cognitive load in meta-T dynamic task environment. | Chris Joanis, Evan Pierce, Wayne D. Gray |
| 2019 | CogSci | SpotLight on Dynamics of Individual Learning. | Roussel Rahman, Wayne D. Gray |
| 2019 | CogSci | When Experts Err: Using Tetris Models to Detect True Errors From Deliberate Sub-Optimal Choices. | Catherine Sibert, Wayne D. Gray |
| 2018 | CogSci | Learning-to-Learn from Novice to Expertise: New Challenges and Approaches for One of the Oldest Topics of Cognitive Science. | Ray S. Perez, Wayne D. Gray, Michael Posner, Sophia Vinogradov, Michelene T. H. Chi |
| 2017 | CogSci | Game-XP: Action Games as Cognitive Science Paradigms. | Wayne D. Gray, Ray S. Perez, Martin V. Butz, Stuart Reeves, Matthew Sangster, Tom Stafford, Fernand Gobet |
| 2017 | CogSci | The tortoise wins only when the race is long: How the task environment changes the behavior of Tetris models. | Catherine Sibert, Wayne D. Gray |
| 2016 | CogSci | Where Should Researchers Look for Strategy Discoveries during the Acquisition of Complex Task Performance? The Case of Space Fortress. | Marc Destefano, Wayne D. Gray |
| 2016 | CogSci | Brain Science and Education: Is it Still a Bridge Too Far? | Ray S. Perez, Danielle S. McNamara, Gregg Solomon, Wayne D. Gray |
| 2015 | CogSci | Communicating Cognitive Science: Improving Awareness and Understanding Among People Who are Not Ourselves. | Kevin A. Gluck, Wayne D. Gray, Marsha C. Lovett, Arthur B. Markman, Jim Spohrer |
| 2015 | CogSci | Tetris-: Exploring Human Performance via Cross Entropy Reinforcement Learning Models. | Catherine Sibert, Wayne D. Gray, John K. Lindstedt |
| 2014 | CogSci | Potential Mediators of Perceptual-motor Performance Degradation Resulting from Increased Cognitive Workload. | Kevin Barry, Wayne D. Gray, Michael J. Schoelles |
| 2014 | CogSci | Comparing reinforcement learning in humans and artificial intelligence through Tetris. | Logan Gittelson, John K. Lindstedt, Catherine Sibert, Wayne D. Gray |
| 2014 | CogSci | Tetris as Research Paradigm: An Approach to Studying Complex Cognitive Skills. | Wayne D. Gray, Ray S. Perez, John K. Lindstedt, Anna Skinner, Robin Johnson, Richard E. Mayer, Deanne Adams, Robert K. Atkinson |
| 2014 | CogSci | Tetris: Exploring Human Strategies via Cross Entropy Reinforcement Learning Models. | Catherine Sibert, John K. Lindstedt, Wayne D. Gray |
| 2013 | CogSci | Eye movement optimization in visual search. | Ryan M. Hope, Wayne D. Gray |
| 2013 | CogSci | Extreme Expertise: Exploring Expert Behavior in Tetris. | John K. Lindstedt, Wayne D. Gray |
| 2012 | CogSci | Cognitive Choreography in Mental Algebra Task. | John K. Lindstedt, Wayne D. Gray |
| 2012 | CogSci | Cognitive Workload and the Motor Component of Visual Attention. | Jason Ralph, Wayne D. Gray, Michael J. Schoelles |
| 2012 | CogSci | Modeling Efficient Serial Visual Search. | Bella Veksler, Wayne D. Gray |
| 2011 | CogSci | Use of Complementary Actions Decreases with Expertise. | Marc Destefano, John K. Lindstedt, Wayne D. Gray |
| 2008 | ETRA | A robust 3D eye gaze tracking system using noise reduction. | Jixu Chen, Yan Tong, Wayne D. Gray, Qiang Ji |
| 2007 | CHI | Mapping semantic relevancy of information displays. | Vladislav Daniel Veksler, Wayne D. Gray |
| 2005 | CHI | Profile before optimizing: a cognitive metrics approach to workload analysis. | Wayne D. Gray, Michael J. Schoelles, Christopher W. Myers |
| 2001 | CHI | Ignoring perfect knowledge in-the-world for imperfect knowledge in-the-head. | Wayne D. Gray, Wai-Tat Fu |
| 2000 | CHI | The GOMS SIG: troubleshooting, lessons learned, novel applications, teaching techniques & future research. | Wayne D. Gray, Bonnie E. John, David E. Kieras, Deborah A. Boehm-Davis |
| 1999 | CHI | Redirecting direct manipulation or what happens when the goal is in front of you but the interface says to turn left? | Wai-Tat Fu, Wayne D. Gray |
| 1999 | CHI | The GOMS SIG: troubleshooting, lessons learned, novel applications, teaching techniques, & future research. | Wayne D. Gray, Bonnie E. John, David E. Kieras, Deborah A. Boehm-Davis |
| 1996 | CHI | When Using the Tool Interferes with Doing the Task. | Susan S. Kirschenbaum, Wayne D. Gray, Brian D. Ehret, Sheryl L. Miller |
| 1995 | CHI | Discount or disservice?: discount usability analysis--evaluation at a bargain price or simply damaged merchandise? (panel session). | Wayne D. Gray |
| 1995 | CHI | CPM-GOMS: an analysis method for tasks with parallel activities. | Bonnie E. John, Wayne D. Gray |
| 1995 | CHI | Cognitive architectures & HCI (abstract). | Susan S. Kirschenbaum, Wayne D. Gray, Richard M. Young |
| 1995 | Interact | VCR-as-paradigm: a study and taxonomy of errors in an interactive task. | Wayne D. Gray |
| 1994 | CHI | Why you can't program your VCR, or, predicting errors and performance with production system models of display-based action. | Wayne D. Gray, Haresh Sabnani |
| 1994 | CHI | GOMS analysis for parallel activities. | Bonnie E. John, Wayne D. Gray |
| 1992 | CHI | The precis of Project Ernestine or an overview of a validation of GOMS. | Wayne D. Gray, Bonnie E. John, Michael E. Atwood |
| 1990 | Interact | GOMS meets the phone company: Analytic modeling applied to real-world problems. | Wayne D. Gray, Bonnie E. John, Rory Stuart, Deborah Lawrence, Michael E. Atwood |