| 2016 | ASSETS | Gesture-Based Interactive Audio Guide on Tactile Reliefs. | Andreas Reichinger, Anton L. Fuhrmann, Stefan Maierhofer, Werner Purgathofer |
| 2016 | ICCHP | A Concept for Re-useable Interactive Tactile Reliefs. | Andreas Reichinger, Anton L. Fuhrmann, Stefan Maierhofer, Werner Purgathofer |
| 2016 | NordiCHI | Spaghetti, Sink and Sarcophagus: Design Explorations of Tactile Artworks for Visually Impaired People. | Andreas Reichinger, Svenja Schrder, Christian Lw, Sam Sportun, Peter Reichl, Werner Purgathofer |
| 2012 | ICCHP | Computer-Aided Design of Tactile Models - Taxonomy and Case Studies. | Andreas Reichinger, Moritz Neumller, Florian Rist, Stefan Maierhofer, Werner Purgathofer |
| 2012 | ISVC | GPU-Based Multi-resolution Image Analysis for Synthesis of Tileable Textures. | Gottfried Eibner, Anton L. Fuhrmann, Werner Purgathofer |
| 2011 | ISMAR | Adaptive camera-based color mapping for mixed-reality applications. | Martin Knecht, Christoph Traxler, Werner Purgathofer, Michael Wimmer |
| 2010 | ISMAR | Differential Instant Radiosity for mixed reality. | Martin Knecht, Christoph Traxler, Oliver Mattausch, Werner Purgathofer, Michael Wimmer |
| 2010 | ISVC | 3D Camera Pose Estimation Using Line Correspondences and 1D Homographies. | Irene Reisner-Kollmann, Andreas Reichinger, Werner Purgathofer |
| 2005 | WSCG | Approximating Real-World Luminaires with OpenGL Lights. | Georg Zotti, Attila Neumann, Werner Purgathofer |
| 2001 | GI | Studierstube: An Application Environment for Multi-User Games in Virtual Reality. | Anton L. Fuhrmann, Werner Purgathofer |
| 2001 | VR | Construction of an Open Geometry Server for Client-Server Virtual Environments. | Chris Faisstnauer, Werner Purgathofer, Michael Gervautz, Jean-Dominique Gascuel |
| 2001 | VRST | Interactive content for presentations in virtual reality. | Anton L. Fuhrmann, Jan Prikryl, Robert F. Tobler, Werner Purgathofer |
| 2000 | CGI | Orientation Lightmaps for Photon Tracing in Complex Environments. | Alexander Wilkie, Robert F. Tobler, Werner Purgathofer |
| 2000 | EGVE | Practical Calibration Procedures for Augmented Reality. | Anton L. Fuhrmann, Dieter Schmalstieg, Werner Purgathofer |
| 2000 | VR | Priority Round-Robin Scheduling for Very Large Virtual Environments. | Chris Faisstnauer, Dieter Schmalstieg, Werner Purgathofer |
| 2000 | WSCG | Importance-Driven Hierarchical Stochastic Ray Radiosity. | Jan Prikryl, Philippe Bekaert, Werner Purgathofer |
| 2000 | WSCG | Raytracing of Dispersion Effects in Transparent Materials. | Alexander Wilkie, Robert F. Tobler, Werner Purgathofer |
| 1999 | VRST | Fast calibration for augmented reality. | Anton L. Fuhrmann, Dieter Schmalstieg, Werner Purgathofer |
| 1999 | VRST | Distributed Open Inventor: a practical approach to distributed 3D graphics. | Gerd Hesina, Dieter Schmalstieg, Anton L. Fuhrmann, Werner Purgathofer |
| 1998 | CGI | Automatic Exposure in Computer Graphics Based on the Minimum Information Loss Principle. | Lszl Neumann, Kresimir Matkovic, Werner Purgathofer |
| 1994 | ICIP | A Comparison of Techniques for the Transformation of Radiosity Values to Monitor Colors. | Peter Ferschin, Ingeborg Tastl, Werner Purgathofer |
| 1994 | ICIP | Forced Random Dithering: Improved Threshold Matrices for Ordered Dithering. | Werner Purgathofer, Robert F. Tobler, Manfred Geiler |
| 1985 | GI | Eine neue Methode in der garphischen Datenverarbeitung: Stochastisches Sampling. | Werner Purgathofer |