| 2020 | VR | Evaluating Virtual Reality Experiences Through Participant Choices. | Mara Murcia-Lpez, Tara Collingwoode-Williams, William Steptoe, Raz Schwartz, Timothy J. Loving, Mel Slater |
| 2016 | VR | The impact of a self-avatar on cognitive load in immersive virtual reality. | Anthony Steed, Ye Pan, Fiona Zisch, William Steptoe |
| 2014 | CHI | Comparing flat and spherical displays in a trust scenario in avatar-mediated interaction. | Ye Pan, William Steptoe, Anthony Steed |
| 2014 | ISMAR | Presence and discernability in conventional and non-photorealistic immersive augmented reality. | William Steptoe, Simon J. Julier, Anthony Steed |
| 2013 | CHI | Panoinserts: mobile spatial teleconferencing. | Fabrizio Pece, William Steptoe, Fabian Wanner, Simon Julier, Tim Weyrich, Jan Kautz, Anthony Steed |
| 2013 | VRST | Supporting interoperability and presence awareness in collaborative mixed reality environments. | Oyewole Oyekoya, Ran Stone, William Steptoe, Laith Alkurdi, Stefan Klare, Angelika Peer, Tim Weyrich, Benjamin Cohen, Franco Tecchia, Anthony Steed |
| 2012 | CHI | SphereAvatar: a situated display to represent a remote collaborator. | Oyewole Oyekoya, William Steptoe, Anthony Steed |
| 2010 | CHI | Lie tracking: social presence, truth and deception in avatar-mediated telecommunication. | William Steptoe, Anthony Steed, Aitor Rovira, John Rae |
| 2009 | VR | Communicating Eye-gaze Across a Distance: Comparing an Eye-gaze enabled Immersive Collaborative Virtual Environment, Aligned Video Conferencing, and Being Together. | David J. Roberts, Robin Wolff, John Rae, Anthony Steed, Rob Aspin, Moira McIntyre, Adriana Pea, Oyewole Oyekoya, William Steptoe |
| 2009 | VR | Eye Tracking for Avatar Eye Gaze Control During Object-Focused Multiparty Interaction in Immersive Collaborative Virtual Environments. | William Steptoe, Oyewole Oyekoya, Alessio Murgia, Robin Wolff, John Rae, Estefania Guimaraes, David J. Roberts, Anthony Steed |
| 2009 | VRST | A saliency-based method of simulating visual attention in virtual scenes. | Oyewole Oyekoya, William Steptoe, Anthony Steed |
| 2008 | CSCW | Eye-tracking for avatar eye-gaze and interactional analysis in immersive collaborative virtual environments. | William Steptoe, Robin Wolff, Alessio Murgia, Estefania Guimaraes, John Rae, Paul M. Sharkey, David J. Roberts, Anthony Steed |
| 2008 | VR | High-Fidelity Avatar Eye-Representation. | William Steptoe, Anthony Steed |