| 2013 | UIST | The auckland layout editor: an improved GUI layout specification process. | Clemens Zeidler, Christof Lutteroth, Wolfgang Strzlinger, Gerald Weber |
| 2011 | CHI | DARLS: differencing and merging diagrams using dual view, animation, re-layout, layers and a storyboard. | Loutfouz Zaman, Ashish Kalra, Wolfgang Strzlinger |
| 2010 | CHI | Predicting the cost of error correction in character-based text entry technologies. | Ahmed Sabbir Arif, Wolfgang Strzlinger |
| 2009 | EICS | The tradeoff between spatial jitter and latency in pointing tasks. | Andriy Pavlovych, Wolfgang Strzlinger |
| 2009 | VR | Effects of Latency and Spatial Jitter on 2D and 3D Pointing. | Robert J. Teather, Andriy Pavlovych, Wolfgang Strzlinger |
| 2008 | CHI | Intelligent object group selection. | Hoda Dehmeshki, Wolfgang Strzlinger |
| 2008 | MUM | Modeling learning effects in mobile texting. | Arindam Das, Wolfgang Strzlinger |
| 2008 | VR | Assessing the Effects of Orientation and Device on 3D Positioning. | Robert J. Teather, Wolfgang Strzlinger |
| 2007 | VR | Variability-Aware Latency Amelioration in Distributed Environments. | Alexey Tumanov, Robert S. Allison, Wolfgang Strzlinger |
| 2006 | CHI | Using perceptual grouping for object group selection. | Hoda Dehmeshki, Wolfgang Strzlinger |
| 2006 | CHI | Targeted steering motions. | Sergey Kulikov, Wolfgang Strzlinger |
| 2006 | UIST | User interface faades: towards fully adaptable user interfaces. | Wolfgang Strzlinger, Olivier Chapuis, Dusty Phillips, Nicolas Roussel |
| 2005 | CHI | Measuring the effective parameters of steering motions. | Sergey Kulikov, I. Scott MacKenzie, Wolfgang Strzlinger |
| 2004 | CHI | Model for non-expert text entry speed on 12-button phone keypads. | Andriy Pavlovych, Wolfgang Strzlinger |
| 2003 | Interact | Intelligent Manipulation Techniques for Conceptual 3D Design. | Ji-Young Oh, Wolfgang Strzlinger |
| 2002 | VR | Efficient Manipulation of Object Groups in Virtual Environments. | Wolfgang Strzlinger, Graham Smith |
| 2002 | WSCG | Layered Relief Textures. | Sergey Parilov, Wolfgang Strzlinger |
| 1995 | EGVE | Generating Multiple Levels of Detail from Polygonal Geometry Models. | Gernot Schaufler, Wolfgang Strzlinger |