| 2025 | VR | Human-in-the-Loop Gaussian Model Enhancement with Mobile Robotic Re-Capture. | Xiaonuo Dongye, Hanzhi Guo, Yihua Bao, Haiyan Jiang, Dongdong Weng |
| 2025 | VR | OrbitText: A Hybrid Prediction System for Efficient and Effortless Text Entry in Virtual Reality. | Zihao Li, Dongdong Weng, Xiaonuo Dongye, Jie Hao, Xiangyu Qi |
| 2024 | ISMAR | Enhancing User Experience in Robotic Massage Therapy through Mixed Reality and Conversational Virtual Digital Humans. | Yihua Bao, Dongdong Weng, Xiaonuo Dongye, Mo Su, Nan Gao |
| 2024 | ISMAR | Adaptive Levels of Detail for Human Gaussian Splats with Hierarchical Embedding. | Xiaonuo Dongye, Hanzhi Guo, Haiyan Jiang, Dongdong Weng |
| 2024 | VR | Learning Personalized Agent for Real-Time Face-to-Face Interaction in VR. | Xiaonuo Dongye, Dongdong Weng, Haiyan Jiang, Pukun Chen |
| 2024 | VR | Affordance Maintenance-Based 3D Scene Synthesis for Immersive Mixed Reality. | Haiyan Jiang, Dongdong Weng, Xiaonuo Dongye |
| 2023 | VR | A Commonsense Knowledge-based Object Retrieval Approach for Virtual Reality. | Haiyan Jiang, Dongdong Weng, Xiaonuo Dongye, Nan Zhang, Luo Le |
| 2022 | VR | A Pinch-based Text Entry Method for Head-mounted Displays. | Haiyan Jiang, Dongdong Weng, Xiaonuo Dongye, Yue Liu |