| 2025 | HCI | How Effectively Can We Encourage Players to Pay to Win? | Yuchen Gui, Stephanie Zhao, Gene Hoyt |
| 2025 | HCI | Gamification Supports Children's Recovery. | Bryan Zhao, Yuchen Gui, Fan Zhao |
| 2025 | HPCA | Exploring the Performance Improvement of Tensor Processing Engines through Transformation in the Bit-weight Dimension of MACs. | Qizhe Wu, Huawen Liang, Yuchen Gui, Zhichen Zeng, Zerong He, Linfeng Tao, Xiaotian Wang, Letian Zhao, Zhaoxi Zeng, Wei Yuan, Wei Wu, Xi Jin |
| 2025 | ICCD | SageSC: Accelerating GraphSAGE Minibatch Inference on Memory-Intensive Graphs. | Yuchen Gui, Wei Yuan, Qizhe Wu, Huawen Liang, Letian Zhao, Linfeng Tao, Zhongguang Xu, Xi Jin |
| 2024 | FPGA | Efficient Message Passing Architecture for GCN Training on HBM-based FPGAs with Orthogonal Topology On-Chip Networks. | Qizhe Wu, Letian Zhao, Yuchen Gui, Huawen Liang, Xiaotian Wang, Xi Jin |
| 2024 | HCI | Personalize Mobile Game Interface Design. | Yuchen Gui, Fan Zhao |
| 2024 | ICCD | EN-T: Optimizing Tensor Computing Engines Performance via Encoder-Based Methodology. | Qizhe Wu, Yuchen Gui, Zhichen Zeng, Xiaotian Wang, Huawen Liang, Xi Jin |
| 2019 | HCI | Gamification in Mobile Application Development Education. | Yuchen Gui, Fan Zhao, Eugene Hoyt |
| 2018 | HCI | How to Extend Life Cycle of an Online Game? | Fan Zhao, Yuchen Gui, Eugene Hoyt |
| 2017 | HCI | Can Online Games Survive Longer? | Yuchen Gui, Eugene Hoyt, Fan Zhao |