Yun-En Liu
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
19
Venues
8
Active years
2010–2017
Best venue rank
A*
Where they publish
Papers
19 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2017 | AAAI | Where to Add Actions in Human-in-the-Loop Reinforcement Learning. | Travis Mandel, Yun-En Liu, Emma Brunskill, Zoran Popovic |
| 2017 | AISTATS | Trading off Rewards and Errors in Multi-Armed Bandits. | Akram Erraqabi, Alessandro Lazaric, Michal Valko, Emma Brunskill, Yun-En Liu |
| 2016 | AAAI | Offline Evaluation of Online Reinforcement Learning Algorithms. | Travis Mandel, Yun-En Liu, Emma Brunskill, Zoran Popovic |
| 2016 | CHI | Designing Engaging Games Using Bayesian Optimization. | Mohammad Khajah, Brett D. Roads, Robert V. Lindsey, Yun-En Liu, Michael C. Mozer |
| 2016 | HCOMP | Crowdsourcing Accurate and Creative Word Problems and Hints. | Yvonne Chen, Travis Mandel, Yun-En Liu, Zoran Popovic |
| 2016 | IJCAI | Efficient Bayesian Clustering for Reinforcement Learning. | Travis Mandel, Yun-En Liu, Emma Brunskill, Zoran Popovic |
| 2015 | AAAI | The Queue Method: Handling Delay, Heuristics, Prior Data, and Evaluation in Bandits. | Travis Mandel, Yun-En Liu, Emma Brunskill, Zoran Popovic |
| 2014 | CHI | Towards automatic experimentation of educational knowledge. | Yun-En Liu, Travis Mandel, Emma Brunskill, Zoran Popovic |
| 2014 | EDM | Learning Individual Behavior in an Educational Game: A Data-Driven Approach. | Seong Jae Lee, Yun-En Liu, Zoran Popovic |
| 2014 | EDM | Trading Off Scientific Knowledge and User Learning with Multi-Armed Bandits. | Yun-En Liu, Travis Mandel, Emma Brunskill, Zoran Popovic |
| 2013 | EDM | Predicting Player Moves in an Educational Game: A Hybrid Approach. | Yun-En Liu, Travis Mandel, Eric Butler, Erik Andersen, Eleanor O'Rourke, Emma Brunskill, Zoran Popovic |
| 2013 | FDG | The effects of age on player behavior in educational games. | Eleanor O'Rourke, Eric Butler, Yun-En Liu, Christy Ballweber, Zoran Popovic |
| 2013 | UIST | A mixed-initiative tool for designing level progressions in games. | Eric Butler, Adam M. Smith, Yun-En Liu, Zoran Popovic |
| 2012 | CHI | The impact of tutorials on games of varying complexity. | Erik Andersen, Eleanor O'Rourke, Yun-En Liu, Rich Snider, Jeff Lowdermilk, David Truong, Seth Cooper, Zoran Popovic |
| 2012 | FDG | Picard: a creative and social online flashcard learning game. | Kathleen Tuite, Timothy Pavlik, Sandra B. Fan, Tyler Robison, Alexander Jaffe, Yun-En Liu, Erik Andersen, Steven L. Tanimoto |
| 2011 | CHI | Placing a value on aesthetics in online casual games. | Erik Andersen, Yun-En Liu, Rich Snider, Roy Szeto, Zoran Popovic |
| 2011 | FDG | On the harmfulness of secondary game objectives. | Erik Andersen, Yun-En Liu, Rich Snider, Roy Szeto, Seth Cooper, Zoran Popovic |
| 2011 | FDG | Feature-based projections for effective playtrace analysis. | Yun-En Liu, Erik Andersen, Rich Snider, Seth Cooper, Zoran Popovic |
| 2010 | FDG | Gameplay analysis through state projection. | Erik Andersen, Yun-En Liu, Ethan Apter, Franois Boucher-Genesse, Zoran Popovic |