| 2026 | Point & Grasp: Flexible Selection of Out-of-Reach Objects Through Probabilistic Cue Integration. | Xuejing Luo, Hee-Seung Moon, Christian Holz, Antti Oulasvirta |
| 2026 | AnkleType: A Hands- and Eyes-free Foot-based Text Entry Technique in Virtual Reality. | Xiyun Luo, Weirong Luo, Kening Zhu, Taizhou Chen |
| 2026 | Cross-Player Effects Of Asymmetric Input In Embodied Competitive Play: A Co-Located Taiwanese Glove Puppetry Duel. | Hsiao-Yu Luo, Chun-Cheng Hsu, Wei-Chen Yen, Yu-Dan Shen |
| 2026 | Sensemaking With/About AI: Unpacking Design Professionals' Data Sensemaking Styles in a High-Stakes Industrial Context. | Yi Luo, Dimitrios Gkouskos, Nancy L. Russo |
| 2026 | Large Language Model (LLM)-driven Adversarial Social Influences in Online Information Spread: Risks and Interventions. | Zhuoran Lu, Gionnieve Lim, Ming Yin |
| 2026 | Graphing Inline: Understanding Word-scale Graphics Use in Scientific Papers. | Siyu Lu, Yanhan Liu, Shiyu Xu, Ruishi Zou, Chen Ye |
| 2026 | Four-Armed Chef: Designing Bodily Play with Agentic Supernumerary Limbs in Virtual Reality. | Yingtong Lu, Zhuying Li, Jiannan Li |
| 2026 | AI-Mediated Feedback Improves Student Revisions: A Randomized Trial with FeedbackWriter in a Large Undergraduate Course. | Xinyi Lu, Kexin Phyllis Ju, Mitchell Dudley, Larissa Sano, Xu Wang |
| 2026 | Mapping Design Dimensions for Collaborative Learning in Virtual Reality: A Scoping Review. | Michelle Lui, Yuqi Wang, Joy Jiaying Yu, Chloe Lok |
| 2026 | Contrastive Learning for Large-scale Color-Name Dataset: Tackling Sparsity with Negative Sampling. | Kecheng Lu, Yue He, Yunhai Wang |
| 2026 | Agent A/B: Automated and Scalable A/B Testing on Live Websites with Interactive LLM Agents. | Yuxuan Lu, Ting-Yao Hsu, Hansu Gu, Limeng Cui, Yaochen Xie, William Headden, Bingsheng Yao, Akash Veeragouni, Jiapeng Liu, Sreyashi Nag, Zheshen Jessie Wang, Dakuo Wang |
| 2026 | My Money, Your Name: Challenges and Workarounds in ID-Required Mobile Money in East Africa. | Edith Talina Luhanga, Karen Sowon, Lorrie Faith Cranor, Giulia Fanti, Conrad Tucker, Assane Gueye |
| 2026 | Crepe: A Mobile Screen Data Collector Using Graph Query. | Yuwen Lu, Meng Chen, Qi Zhao, Victor V. Cox, Yang Yang, Meng Jiang, Jay Brockman, Tamara Kay, Toby Jia-Jun Li |
| 2026 | Everyday Design with Surrounds: Rehearsing Alternatives Amid Urban Sociotechnical Changes. | Alex Jiahong Lu, Yuchen Chen, Cindy Kaiying Lin |
| 2026 | Self-management for Chronic Illness: A Scoping Review on Designing Virtual Assistants for Patient-Centered Care. | Ariane Lucchini, Alessandro Bozzon, Sara Colombo |
| 2026 | Rethinking Knowledge Sharing as (Re)Orientations through Intergenerational Participatory Speculative Design. | Alex Jiahong Lu, Caitlin Crutcher |
| 2026 | Counter-Visual Artifacts: Negotiating Surveillance and Carceral Visuality in Public Housing through Videovoice. | Alex Jiahong Lu, Mark S. Ackerman, Zachary Rowe, Tawanna R. Dillahunt |
| 2026 | Confronting the Discursive-Material Power of Storyboards: Toward Participatory Storyboarding. | Alex Jiahong Lu |
| 2026 | Framing the Crowd: How Task Design Shapes Collective Expectation in Crowdsourcing Pedestrian Behavior Change. | Yin-Chun Lu |
| 2026 | How Do Undergraduate Students Make Decisions When Adopting Generative Artificial Intelligence for Academic Purposes? | Hui-Chieh Candice Lu |
| 2026 | 'I have to talk proper white ways': Australian Aboriginal English Speakers' Experiences with Voice Technologies. | Celeste Rodrguez Louro, Glenys Dale Collard, Hope Narrier, Katrina Cox, Lily Hayward, Daniel Colbung, Ben Hutchinson |
| 2026 | Can LLM-Simulated Practice and Feedback Upskill Human Counselors? A Randomized Study with 90+ Novice Counselors. | Ryan Louie, Raj Sanjay Shah, Ifdita Hasan Orney, Juan Pablo Pacheco, Emma Brunskill, Diyi Yang |
| 2026 | When Hands Meet Physics in Virtual Reality: Effects of Interaction Fidelity on User Experience. | Christos Lougiakis, Akrivi Katifori, Doug A. Bowman, Maria Roussou |
| 2026 | Feeling the Flavour: Exploring Children's Touch-Taste Correspondences and Willingness to Try Unknown Foods for Child-Food Interaction Design. | Priscilla Y. Lo, Tegan Roberts-Morgan, Matthew Horton, Janet C. Read, Oussama Metatla |
| 2026 | CR-Eyes: A Computational Rational Model of Visual Sampling Behavior in Atari Games. | Martin Lorenz, Niko Konzack, Alexander Lingler, Philipp Wintersberger, Patrick Ebel |