| 2021 | Semi-Supervised Learning for Aspect-Based Sentiment Analysis. | Hang Zheng, Jianhui Zhang, Yoshimi Suzuki, Fumiyo Fukumoto, Hiromitsu Nishizaki |
| 2021 | Evaluation of the Text Input Performance of Touch-Based Smartwatches with Different Hand Postures and in Different Body Movements. | Wei Zhao, Kentaro Go, Yuichiro Kinoshita, Zhigang Gao |
| 2021 | Trusted Artificial Intelligence: Technique Requirements and Best Practices. | Tao Zhang, Yi Qin, Qiang Li |
| 2021 | Emotion Recognition on Extracted EEG Fragment Based on Self-reporting Result. | Fangkai Zhang, Xiaofeng Fu, Masaki Omata |
| 2021 | Example-guided 3D Human Face Reconstruction from Sparse Landmarks. | Jing Yuan, Xingce Wang, Zhongke Wu |
| 2021 | Foodscover: Eliminating food waste in the retail sector through technology. | Wan Ting Wong, Owen Noel Newton Fernando, Chitra Panchapakesan, Jessica Kee Si Jia |
| 2021 | Entering a new Dimension in Virtual Reality Research: An Overview of Existing Toolkits, their Features and Challenges. | Matthias Wlfel, Daniel Hepperle, Christian Felix Purps, Jonas Deuchler, Wladimir Hettmann |
| 2021 | Application of Generative Adversarial Networks and Latent Space Exploration in Music Visualisation. | Haziq Yusoff bin Abdul Wahab, Alexei Sourin |
| 2021 | Generation of Music With Dynamics Using Deep Convolutional Generative Adversarial Network. | Raymond Kwan How Toh, Alexei Sourin |
| 2021 | Adversarial Attacks in a Multi-view Setting: An Empirical Study of the Adversarial Patches Inter-view Transferability. | Bilel Tarchoun, Ihsen Alouani, Anouar Ben Khalifa, Mohamed Ali Mahjoub |
| 2021 | Augmented Reality based Support System using Three-Dimensional-Printed Model with Accelerometer at Medical Specimen Museums. | Atsushi Sugiura, Toshihiro Kitama, Xiaoyang Mao |
| 2021 | Touch Point Prediction for Interactive Public Displays Based on Camera Images. | Ziwei Song, Yuichiro Kinoshita, Kentaro Go, Gangyong Jia |
| 2021 | Multi-Modal Aesthetic System for Person Identification. | Brandon Sieu, Marina L. Gavrilova |
| 2021 | A Review of Current, Complete Augmented Reality Solutions. | Ali Samini, Karljohan E. Lundin Palmerius, Patric Ljung |
| 2021 | Interactive Multi-level Stroke Control for Neural Style Transfer. | Max Reimann, Benito Buchheim, Amir Semmo, Jrgen Dllner, Matthias Trapp |
| 2021 | Smoke Diffusion Simulation and Physically-Based Rendering for VR. | George Psomathianos, Nikitas Sourdakos, Konstantinos Moustakas |
| 2021 | Towards increasing adoption of online VR in higher education. | Ekaterina Prasolova-Frland, Jos Garca Estrada |
| 2021 | How Artificial Intelligence can be used for Behavioral Identification? | Yris Brice Wandji Piugie, Jol Di Manno, Christophe Rosenberger, Christophe Charrier |
| 2021 | Illumination-aware Digital Image Compositing for Full-length Human Figures. | Masaru Ohkawara, Issei Fujishiro |
| 2021 | Sensor Simulation for Monocular Depth Estimation using Deep Neural Networks. | Christon R. Nadar, Christian Kunert, Tobias Schwandt, Wolfgang Broll |
| 2021 | Virtual Assembling Using Hand Tracking with Leap Motion Controller. | Siyi Mu, Alexei Sourin |
| 2021 | Fast and Robust Registration of multiple Depth-Sensors and Virtual Worlds. | Andre Mhlenbrock, Roland Fischer, Ren Weller, Gabriel Zachmann |
| 2021 | Eye-Tracker-Free Compensation for Metamorphopsia. | Katsuhito Moritake, Zhenyang Zhu, Masahiro Toyoura, Kentaro Go, Kenji Kashiwagi, Issei Fujishiro, Xiaoyang Mao |
| 2021 | Keystroke Dynamics Classification Based On LSTM and BLSTM Models. | Abir Mhenni, Christophe Rosenberger, Najoua Essoukri Ben Amara |
| 2021 | Privacy-Preserving Keystroke Analysis using Fully Homomorphic Encryption & Differential Privacy. | Jatan Loya, Tejas Bana |