| 2020 | Landmark processing in topographic maps to support object location recall. | Julian Keil, Dennis Edler, Frank Dickmann, Lars Kuchinke |
| 2020 | A Calibration Framework for Photosensor-based Eye-Tracking System. | Dmytro Katrychuk, Henry K. Griffith, Oleg Komogortsev |
| 2020 | Using the Uncalibrated Eye Tracker Signal in the Gaming Environment. | Pawel Kasprowski, Katarzyna Harezlak |
| 2020 | Protecting from Lunchtime Attack Using an Uncalibrated Eye Tracker Signal. | Pawel Kasprowski, Katarzyna Harezlak |
| 2020 | Identifying users based on their eye tracker calibration data. | Pawel Kasprowski |
| 2020 | Let It Snow: Adding pixel noise to protect the user's identity. | Brendan John, Ao Liu, Lirong Xia, Sanjeev J. Koppal, Eakta Jain |
| 2020 | Analysis and visualization tool for motion and gaze. | Anjali K. Jogeshwar |
| 2020 | Pilot Study of Audiovisual Speech-In-Noise (SIN) Performance of Young Adults with ADHD. | Gavindya Jayawardena, Anne Michalek, Andrew T. Duchowski, Sampath Jayarathna |
| 2020 | RAEMAP: Real-Time Advanced Eye Movements Analysis Pipeline. | Gavindya Jayawardena |
| 2020 | Scanning behavior in hemianopia: The Next Step: A study protocol. | Josephien L. Jansen, Gera A. de Haan, Joost H. C. Heutink, Frans W. Cornelissen |
| 2020 | GIMIS: Gaze Input with Motor Imagery Selection. | Baosheng James Hou, Per Bkgaard, I. Scott MacKenzie, John Paulin Hansen, Sadasivan Puthusserypady |
| 2020 | Validation of a prototype hybrid eye-tracker against the DPI and the Tobii Spectrum. | Kenneth Holmqvist, Saga Lee Orbom, Michael Miller, Albert Kashchenevsky, Mark M. Shovman, Mark W. Greenlee |
| 2020 | A Survey of Digital Eye Strainin Gaze-Based Interactive Systems. | Teresa Hirzle, Maurice Cordts, Enrico Rukzio, Andreas Bulling |
| 2020 | Synopticon: Sensor Fusion for Automated Gaze Analysis. | Michael Hildebrandt, Jens-Patrick Langstrand, Hoa Thi Nguyen |
| 2020 | Eye-Tracking in Educational Multi-Touch Games: Design-Based (interaction) research and great visions. | Birte Heinemann, Matthias Ehlenz, Ulrik Schroeder |
| 2020 | GIUPlayer: A Gaze Immersive YouTube Player Enabling Eye Control and Attention Analysis. | Ramin Hedeshy, Chandan Kumar, Raphael Menges, Steffen Staab |
| 2020 | Code Reviews in C++: Preliminary Results from an Eye Tracking Study. | Florian Hauser, Stefan Schreistetter, Rebecca Reuter, Jrgen Horst Mottok, Hans Gruber, Kenneth Holmqvist, Nick Schorr |
| 2020 | Positional head-eye tracking outside the lab: an open-source solution. | Peter Hausamann, Christian Sinnott, Paul R. MacNeilage |
| 2020 | Adversarial Attacks on Classifiers for Eye-based User Modelling. | Inken Hagestedt, Michael Backes, Andreas Bulling |
| 2020 | Texture Feature Extraction From Free-Viewing Scan Paths Using Gabor Filters With Downsampling. | Henry K. Griffith, Oleg V. Komogortsev |
| 2020 | A Shift-Based Data Augmentation Strategy for Improving Saccade Landing Point Prediction. | Henry K. Griffith, Oleg Komogortsev |
| 2020 | Gaze-Adaptive Lenses for Feature-Rich Information Spaces. | Fabian Gbel, Kuno Kurzhals, Victor R. Schinazi, Peter Kiefer, Martin Raubal |
| 2020 | Faces strongly attract early fixations in naturally sampled real-world stimulus materials. | Anna Lisa Gert, Benedikt V. Ehinger, Tim C. Kietzmann, Peter Knig |
| 2020 | Exploiting the GBVS for Saliency aware Gaze Heatmaps. | David Geisler, Daniel Weber, Nora Castner, Enkelejda Kasneci |
| 2020 | A MinHash approach for fast scanpath classification. | David Geisler, Nora Castner, Gjergji Kasneci, Enkelejda Kasneci |