| 2018 | Towards a Deep Learning Based ASR System for Users with Dysarthria. | Davide Mulfari, Gabriele Meoni, Marco Marini, Luca Fanucci |
| 2018 | Prototype Development of a Shape Presentation System Using Linear Actuators. | Tatsuo Motoyoshi, Sota Mizushima, Kei Sawai, Takumi Tamamoto, Hiroyuki Masuta, Ken'ichi Koyanagi, Toru Oshima |
| 2018 | BreatheWell Wear: Development and Testing of a Stress Management App for TBI and PTSD on Android Wear Smartwatches. | John T. Morris, Tracey Wallace |
| 2018 | A Holistic Decision Support Environment for Web Accessibility. | Yehya Mohamad, Carlos A. Velasco, Nikolaos Kaklanis, Dimitrios Tzovaras, Fabio Patern |
| 2018 | Evaluation of an Information System for Elderly with Chronic Diseases and for Their Caregiver. | Yehya Mohamad, Henrike Gappa, Gaby Nordbrock, Carlos A. Velasco |
| 2018 | AcouSTTic: A Training Application of Acoustic Sense on Sound Table Tennis (STT). | Takahiro Miura, Masaya Fujito, Masaki Matsuo, Masatsugu Sakajiri, Junji Onishi, Tsukasa Ono |
| 2018 | Virtual Museum for People with Low Vision: Comparison of the Experience on Flat and Head-Mounted Displays. | Takahiro Miura, Gentaro Ando, Junji Onishi, Masaki Matsuo, Masatsugu Sakajiri, Tsukasa Ono |
| 2018 | Public Transit Accessibility: Blind Passengers Speak Out. | Fatemeh Mirzaei, Roberto Manduchi, Sri Kurniawan |
| 2018 | A Proposed Method for Producing Embossed Dots Graphics with a 3D Printer. | Kazunori Minatani |
| 2018 | An Inclusive and Accessible LaTeX Editor. | Giuseppe Melfi, Thorsten Schwarz, Rainer Stiefelhagen |
| 2018 | CASVI: A Computer Algebra System Aimed at Visually Impaired People. | Pal Meja, Luiz Csar Martini, Julio Csar Larco, Felipe Grijalva |
| 2018 | Design for Me? | Charlotte Magnusson, Per-Olof Hedvall, Bjrn Breidegard |
| 2018 | Strengthening Participatory Action Research Approach to Develop a Personalized Mobile Application for Young Adults with Intellectual Disabilities. | Julia S. Louw |
| 2018 | UML4ALL Syntax - A Textual Notation for UML Diagrams. | Claudia Loitsch, Karin Mller, Stephan Seifermann, Jrg Hen, Sebastian Dieter Krach, Gerhard Jaworek, Rainer Stiefelhagen |
| 2018 | KrNet: A Kinetic Real-Time Convolutional Neural Network for Navigational Assistance. | Shufei Lin, Kaiwei Wang, Kailun Yang, Ruiqi Cheng |
| 2018 | Accessibility as Prerequisite for the Production of Individualized Aids Through Inclusive Maker Spaces. | Hanna Linke, Ingo Karl Bosse, Bastian Pelka |
| 2018 | CrowdAE: A Crowdsourcing System with Human Inspection Quality Enhancement for Web Accessibility Evaluation. | Liangcheng Li, Jiajun Bu, Can Wang, Zhi Yu, Wei Wang, Yue Wu, Chunbin Gu, Qin Zhou |
| 2018 | Accessible Question Types on a Touch-Screen Device: The Case of a Mobile Game App for Blind People. | Barbara Leporini, Eleonora Palmucci |
| 2018 | User Requirement Analysis for the Design of a Gamified Ambient Assisted Living Application. | Athanasios I. Kyritsis, Julia Nuss, Lynnette Holding, Peter Rogers, Michael O'Connor, Panagiotis Kostopoulos, Mervyn Suffield, Michel Deriaz, Dimitri Konstantas |
| 2018 | SubtitleFormatter: Making Subtitles Easier to Read for Deaf and Hard of Hearing Viewers on Personal Devices. | Raja S. Kushalnagar, Kesavan R. Kushalnagar |
| 2018 | Virtual Navigation Environment for Blind and Low Vision People. | Andreas M. Kunz, Klaus Miesenberger, Limin Zeng, Gerhard Weber |
| 2018 | Heuristic Evaluation of a Mobile Telecare System for Older Adults. | Marinka Krel, Ines Kozuh, Matjaz Debevc |
| 2018 | Can We Improve App Accessibility with Advanced Development Methods? | Elmar Krainz, Klaus Miesenberger, Johannes Feiner |
| 2018 | "Let's Play Catch Together": Full-Body Interaction to Encourage Collaboration Among Hearing-Impaired Children. | Naoki Komiya, Mikihiro Tokuoka, Ryohei Egusa, Shigenori Inagaki, Hiroshi Mizoguchi, Miki Namatame, Fusako Kusunoki |
| 2018 | Utilization of Limb Orientations for a Home-Based Immersive Virtual Reality Rehabilitation System to Treat Phantom Limb Pain. | Eser Kktrk, Franco Molteni, Monica Bordegoni, Mario Covarrubias |