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IFIP TC13 Conference on Human-Computer Interaction

Interact

B

CORE rank

CORE rank (raw)

B

Fields of research

Human-Centred Computing

Papers indexed

3,426

1990–2025

Papers per year

1990310 peak2025

Interact papers

3,426 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2021NotificationManager: Personal Boundary Management on Mobile Devices.Tom Gross, Anna-Lena Mller
2021Graph-Based Method for the Interpretation of User Activities in Serious Games.Iwona Grabska-Gradzinska, Jan K. Argasinski
2021'Did You See That!?' Enhancing the Experience of Sports Media Broadcast for Blind People.Cagatay Goncu, Daniel J. Finnegan
2021Reducing the UX Skill Gap Through Experiential Learning: Description and Initial Assessment of Collaborative Learning of Usability Experiences Program.Audrey Girouard, Jin Kang
2021Social Companion Robots to Reduce Isolation: A Perception Change Due to COVID-19.Moojan Ghafurian, Colin Ellard, Kerstin Dautenhahn
2021Recognition of a Robot's Affective Expressions Under Conditions with Limited Visibility.Moojan Ghafurian, Sami Alperen Akgun, Mark Crowley, Kerstin Dautenhahn
2021Fingerprint Scroll: Comparison of Touchless and Touch-Based Scroll Navigation Methods.Saurabh Garg, I. Scott MacKenzie
2021A Case Study of Navigation System Assistance with Safety Purposes in the Context of Covid-19 Pandemic.Stefano Galantucci, Paolo Giglio, Vincenzo Dentamaro, Giuseppe Pirlo
2021Design Guidelines for Collaborative Industrial Robot User Interfaces.Helena Anna Frijns, Christina Schmidbauer
2021VR Invite: A Project-Independent Smartphone App for VR Observation and Interactivity.Jann Philipp Freiwald, Snje Gollek, Frank Steinicke
2021Supporting Interaction in a Virtual Chorus: Results from a Focus Group.Rita Francese, Patrizia Bruno, Genoveffa Tortora
2021Towards Control Rooms as Human-Centered Pervasive Computing Environments.Nadine Flegel, Jonas Poehler, Kristof Van Laerhoven, Tilo Mentler
2021Future Digital Challenges: Social-Emotional Skills as Critical Enablers for Good Technical Design Work.Geraldine Fitzpatrick
2021Integrating Dark Patterns into the 4Cs of Online Risk in the Context of Young People and Mobile Gaming Apps.Dan Fitton, Beth T. Bell, Janet C. Read
2021A Field Dependence-Independence Perspective on Eye Gaze Behavior within Affective Activities.Christos Fidas, Marios Belk, Christodoulos Constantinides, Argyris Constantinides, Andreas Pitsillides
2021What Is Fair? Exploring the Artists' Perspective on the Fairness of Music Streaming Platforms.Andres Ferraro, Xavier Serra, Christine Bauer
2021S.A.M.I.R.: Supporting Tele-Maintenance with Integrated Interaction Using Natural Language and Augmented Reality.Fabio De Felice, Anna Rosa Cannito, Daniele Monte, Felice Vitulano
2021Exploring the Acceptability of Graphical Passwords for People with Dyslexia.Polina Evtimova, James Nicholson
2021Supporting Sensor-Based Usability Studies Using a Mobile App in Remotely Piloted Aircraft System.Antonio Esposito, Giusy Danila Valenti, Fabrizio Balducci, Paolo Buono
2021Analyzing the Design of Tactile Indoor Maps.Christin Engel, Gerhard Weber
2021Me-to-We Design: How Can a Makerspace Nurture the Building of a Collaborative Community?rni Mr Einarsson, Morten Hertzum
2021Tales from the Materialverse: Comic-Based Narratives and Character Cut-Outs for Co-Design Fiction.Elni Economidou, Susanna Vogel, Nathalia Campreguer Frana, Bernhard Maurer, Manfred Tscheligi
2021Using Wearables to Optimize Learning at Home.Fiona Draxler
2021Interface Engineering for UX Professionals.Alan J. Dix
2021Communicating Privacy: User Priorities for Privacy Requirements in Home Energy Applications.Lisa Diamond, Peter Frhlich
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