| 2019 | The Human(s) in the Loop - Bringing AI and HCI Together. | Tom Gross, Kori Inkpen, Brian Y. Lim, Michael Veale |
| 2019 | SplitSlider: A Tangible Interface to Input Uncertainty. | Miriam Greis, Hyunyoung Kim, Andreas Korge, Albrecht Schmidt, Cline Coutrix |
| 2019 | Perception of Tactile Symbols by Visually Impaired Older Adults. | Vojtech Gintner, Miroslav Macik, Zdenek Mkovec |
| 2019 | A Method and Tool for Analyzing Usability Testing Data in the Business Sector. | Panagiotis Germanakos, Ludwig Fichte |
| 2019 | R++, User-Friendly Statistical Software. | Christophe Genolini, Emmanuel Dubois, David Furi |
| 2019 | An Analysis of (Non-)Use Practices and Decisions of Internet of Things. | Radhika Garg |
| 2019 | Able to Create, Able to (Self-)Improve: How an Inclusive Game Framework Fostered Self-Improvement Through Creation and Play in Alcohol and Drugs Rehabilitation. | Franco Eusbio Garcia, Roberta Pereira Brando, Gabriel Cheban do Prado Mendes, Vnia Paula de Almeida Nris |
| 2019 | The Possibility of Personality Extraction Using Skeletal Information in Hip-Hop Dance by Human or Machine. | Saeka Furuichi, Kazuki Abe, Satoshi Nakamura |
| 2019 | Experiencing Materialized Reading: Individuals' Encounters with Books. | Verena Fuchsberger, Thomas Meneweger |
| 2019 | Towards Participatory Design of Social Robots. | Adun Darriba Frederiks, Johanna Renny Octavia, Cesar Vandevelde, Jelle Saldien |
| 2019 | Instant Rephotography. | Juliano Franz, Anderson Maciel, Luciana P. Nedel |
| 2019 | ELE - A Conversational Social Robot for Persons with Neuro-Developmental Disorders. | Davide Fisicaro, Franca Garzotto, Mirko Gelsomini, Francesco Pozzi |
| 2019 | Influences of Mixed Reality and Human Cognition on Picture Passwords: An Eye Tracking Study. | Christos Fidas, Marios Belk, Georgios M. Hadjidemetriou, Andreas Pitsillides |
| 2019 | P(L)AY ATTENTION! Co-designing for and with Children with Attention Deficit Hyperactivity Disorder (ADHD). | Gyngyi Fekete, Andrs Lucero |
| 2019 | User Study: A Detailed View on the Effectiveness and Design of Tactile Charts. | Christin Engel, Gerhard Weber |
| 2019 | Welcome, Computer! How Do Participants Introduce a Collaborative Application During Face-to-Face Interaction? | Mateusz Dolata, Susanne Steigler, Fiona Nesch, Ulrike Schock, Doris Agotai, Simon Schubiger, Mehmet Kili, Gerhard Schwabe |
| 2019 | You Talkin' to Me? A Practical Attention-Aware Embodied Agent. | Rahul R. Divekar, Jeffrey O. Kephart, Xiangyang Mou, Lisha Chen, Hui Su |
| 2019 | Integrating Personas and Use Case Models. | Anke Dittmar, Peter Forbrig |
| 2019 | Fostering Interaction Between Locals and Visitors by Designing a Community-Based Tourism Platform on a Touristic Island. | Mara Dionisio, Cludia Silva, Valentina Nisi |
| 2019 | A Human-Centred Business Scenario in SIoT - The Case of DANOS Framework. | Daniel Defiebre, Panagiotis Germanakos |
| 2019 | S ^2 C ^2 : Toward an App to Support Social Story ^\mathrmTM Comprehension Checking in Children with ASD. | Aurora Constantin, Nicholas Georgiou, Cristina Adriana Alexandru, Jessica Korte |
| 2019 | Places for News: A Situated Study of Context in News Consumption. | Yuval Cohen, Marios Constantinides, Paul Marshall |
| 2019 | Digital Peer-Tutoring: Early Results from a Field Evaluation of a UX at Work Learning Format in SMEs. | Torkil Clemmensen, Jacob Nrbjerg |
| 2019 | #TheDay: Triggering User Generated Videos in Participatory Media Productions. | Sandy Claes, Maarten Wijnants, Chaja Libot, Rik Bauwens |
| 2019 | Additive Voronoi Cursor: Dynamic Effective Areas Using Additively Weighted Voronoi Diagrams. | Jacky Kit Cheung, Oscar Kin-Chung Au, Kening Zhu |