| 2017 | Stimulating Conversations in Residential Care Through Technology-Mediated Reminiscence. | Francisco Ibarra, Marcos Bez, Francesca Fiore, Fabio Casati |
| 2017 | Shelves: A User-Defined Block Management Tool for Visual Programming Languages. | Sheng-Yi Hsu, Yuan-fu Lou, Shing-Yun Jung, Chuen-Tsai Sun |
| 2017 | You've Got the Moves, We've Got the Motion - Understanding and Designing for Cinematographic Camera Motion Control. | Axel Hoesl, Partrick Mrwald, Philipp Burgdorf, Elisabeth Dreler, Andreas Butz |
| 2017 | TrackLine: Refining touch-to-track Interaction for Camera Motion Control on Mobile Devices. | Axel Hoesl, Sarah Aragon Bartsch, Andreas Butz |
| 2017 | On the Effects of Progressive Reduction as Adaptation Strategy for a Camera-Based Cinematographic User Interface. | Axel Hoesl, Mujo Alic, Andreas Butz |
| 2017 | Practice in Reality for Virtual Reality Games: Making Players Familiar and Confident with a Game. | Jeffrey C. F. Ho |
| 2017 | A Co-design Study of Digital Service Ideas in the Bus Context. | Elina Hildn, Jarno Ojala, Kaisa Vnnen |
| 2017 | Looking for "the Big Picture" on a Small Screen: A Note on Overview Support in Cooperative Work. | Morten Hertzum |
| 2017 | The Cost of Improved Overview: An Analysis of the Use of Electronic Whiteboards in Emergency Departments. | Morten Hertzum |
| 2017 | PersonaBrowser - Status Quo and Lessons Learned from a Persona-Based Presentation Metaphor of WCAG. | Alexander Henka, Gottfried Zimmermann |
| 2017 | Presenting Information on the Driver's Demand on a Head-Up Display. | Renate Huslschmid, Christopher Klaus, Andreas Butz |
| 2017 | Improved Memory Elicitation in Virtual Reality: New Experimental Results and Insights. | Joel Harman, Ross Brown, Daniel Johnson |
| 2017 | Designing for Financial Literacy: Co-design with Children in Rural Sri Lanka. | Thilina Halloluwa, Dhaval Vyas, Hakim Usoof, Pradeepa Bandara, Margot Brereton, K. Priyantha Hewagamage |
| 2017 | Modelling Trust: An Empirical Assessment. | Siddharth Gulati, Sonia C. Sousa, David Lamas |
| 2017 | Using Critical Incidents in Workshops to Inform eHealth Design. | Christiane Grnloh, Jean D. Hallewell Haslwanter, Bridget Kane, Eunji Lee, Thomas Lind, Jonas Moll, Hanife Rexhepi, Isabella Scandurra |
| 2017 | Investigating Wearable Technology for Fatigue Identification in the Workplace. | Christopher Griffiths, Judy Bowen, Annika Hinze |
| 2017 | One Fitts' Law, Two Metrics. | Julien Gori, Olivier Rioul, Yves Guiard, Michel Beaudouin-Lafon |
| 2017 | I Smell Creativity: Exploring the Effects of Olfactory and Auditory Cues to Support Creative Writing Tasks. | Frederica Gonalves, Diogo Cabral, Pedro F. Campos, Johannes Schning |
| 2017 | What is User's Perception of Naturalness? An Exploration of Natural User Experience. | Sanjay Ghosh, Chivukula Sai Shruthi, Himanshu Bansal, Arvind Sethia |
| 2017 | Touch Shadow Interaction and Continuous Directional User Interface for Smartphone. | Sanjay Ghosh, Joy Bose, Rajkumar Darbar, Punyashlok Dash |
| 2017 | Puffy: A Mobile Inflatable Interactive Companion for Children with Neurodevelopmental Disorder. | Franca Garzotto, Mirko Gelsomini, Yosuke Kinoe |
| 2017 | Extending Mobile App Analytics for Usability Test Logging. | Xavier Ferr, Elena Villalba, Hctor Julio, Hongming Zhu |
| 2017 | QBP Notation for Explicit Representation of Properties, Their Refinement and Their Potential Conflicts: Application to Interactive Systems. | Camille Fayollas, Clia Martinie, Philippe A. Palanque, Yamine At Ameur |
| 2017 | Understanding Gesture Articulations Variability. | Orlando Erazo, Yosra Rekik, Laurent Grisoni, Jos A. Pino |
| 2017 | Improve the Accessibility of Tactile Charts. | Christin Engel, Gerhard Weber |