| 2017 | Development of Racing Game Using Motion Seat. | HyeongCho Yoon, SooBin Lee, JungYong Park, Younghwan Choi, Sanghyun Cho |
| 2017 | E-Book Browsing Method by Augmented Reality Considering Paper Shape. | Taishi Yamamoto, Hiroto Aida, Daisuke Yamashita, Yusuke Honda, Mitsunori Miki |
| 2017 | Selective Anti-Aliasing for Virtual Reality Based on Saliency Map. | Mankyu Sung, Sunghwan Choi |
| 2017 | Empathic Mixed Reality: Sharing What You Feel and Interacting with What You See. | Thammathip Piumsomboon, Youngho Lee, Gun A. Lee, Arindam Dey, Mark Billinghurst |
| 2017 | Visual Representation of Gesture Interaction Feedback in Virtual Reality Games. | Heekyu Park, Soobeom Jeong, Taehoon Kim, Daegeun Youn, Kibum Kim |
| 2017 | Toward Parallel Consciousness: Classifying User State to Improve Augmentation Relevance. | Jason Orlosky |
| 2017 | Virtual Companion Based Mobile User Interface: An Intelligent and Simplified Mobile User Interface for the Elderly Users. | Sangwoo Noh, Juyeon Han, Jinwoo Jo, Ahyoung Choi |
| 2017 | Estimating Gaze Depth Using Multi-Layer Perceptron. | Youngho Lee, Choonsung Shin, Alexander Plopski, Yuta Itoh, Thammathip Piumsomboon, Arindam Dey, Gun A. Lee, Seungwon Kim, Mark Billinghurst |
| 2017 | User Study of VR Basic Controller and Data Glove as Hand Gesture Inputs in VR Games. | Seokwon Lee, Kihong Park, Junyeop Lee, Kibum Kim |
| 2017 | Open Smart Eyewear: From Sensing to Human Amplification and Scaffolding Technologies. | Kai Kunze |
| 2017 | Duplication Based Distance-Free Freehand Virtual Object Manipulation. | Whie Jung, Woontack Woo |
| 2017 | Object Independent AR Space Generation. | Jinwoo Jeon, Woontack Woo |
| 2017 | Cloud-Based VR Gaming: Our Vision on Improving the Accessibility of VR Gaming. | Kar-Long Chan, Kohei Ichikawa, Yasuhiro Watashiba, Hajimu Iida |
| 2012 | Immersive Telepresence: Transcending Space and Time. | Zhengyou Zhang |
| 2012 | Physical-Virtual Humans: Challenges and Opportunities. | Greg Welch |
| 2012 | From Interactive to Adaptive Augmented Reality. | Didier Stricker, Gabriele Bleser |
| 2012 | Contextual Information Provision on Augmented Reality with IoT-Based Semantic Communication. | Heesuk Son, Seungwook Han, Dongman Lee |
| 2012 | Digital Restoration of Seokguram Grotto: The Digital Archiving and the Exhibition of South Korea's Representative UNESCO World Heritage. | Jin Ho Park |
| 2012 | Linking Functionality for Ubiquitous Virtual Reality. | Yoosoo Oh, Woontack Woo |
| 2012 | Putting Real-World Objects into Virtual World: Fast Automatic Creation of Animatable 3D Models with a Consumer Depth Camera. | Hwasup Lim, Seong-Oh Lee, Jong-Ho Lee, Min-Hyuk Sung, Young-Woon Cha, Hyoung-Gon Kim, Sang Chul Ahn |
| 2012 | A Study on the Relationship between Educational Achievement and Emotional Engagement in a Gameful Interface for Video Lecture Systems. | Haksu Lee, Young Yim Doh |
| 2012 | Trends and Vision of Head Mounted Display in Augmented Reality. | Kiyoshi Kiyokawa |
| 2012 | A User Study Trends in Augmented Reality and Virtual Reality Research: A Qualitative Study with the Past Three Years of the ISMAR and IEEE VR Conference Papers. | Si Jung Jun Kim |
| 2012 | Local Feature Descriptors for 3D Object Recognition in Ubiquitous Virtual Reality. | Youngkyoon Jang, Woontack Woo |
| 2012 | DigiLog Space: Real-Time Dual Space Registration and Dynamic Information Visualization for 4D+ Augmented Reality. | Taejin Ha, Hyeongmook Lee, Woontack Woo |