Skip to content

Mobile and Ubiquitous Multimedia (ACM)

MUM

B

CORE rank

CORE rank (raw)

B

Fields of research

Human-Centred Computing

Papers indexed

1,023

2004–2025

Papers per year

200483 peak2025

MUM papers

1,023 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2017Quakequiz: a case study on deploying a playful display application in a museum context.Sarah Prange, Victoria Mller, Daniel Buschek, Florian Alt
2017Healthy #fondue #dinner: analysis and inference of food and drink consumption patterns on instagram.Thanh-Trung Phan, Daniel Gatica-Perez
2017Mixed reality application paradigm for multiple simultaneous 3D applications.Antti Peuhkurinen, Tommi Mikkonen
2017Lifetact: utilizing smartwatches as tactile heartbeat displays in video games.Erik Pescara, Alexander Wolpert, Matthias Budde, Andrea Schankin, Michael Beigl
2017Hybrid campus art: bridging two realities through 3D art.Minna Pakanen, Paula Alavesa, Hannu Kukka, Peetu Nuottajrvi, Zacharias Hellberg, Lari-Matias Orjala, Niko Kupari, Timo Ojala
2017Armswing: using arm swings for accessible and immersive navigation in AR/VR spaces.Yun Suen Pai, Kai Kunze
2017Understanding collocated social interaction between Pokmon GO players.Susanna Paasovaara, Pradthana Jarusriboonchai, Thomas Olsson
2017Recognition of typing motions on AR typing interface.Masae Okada, Masakazu Higuchi, Takashi Komuro, Kayo Ogawa
2017Mobile augmented reality for providing perception of materials.Ryota Nomura, Yuko Unuma, Takashi Komuro, Shoji Yamamoto, Norimichi Tsumura
2017Examining linguistic content and skill impression structure for job interview analytics in hospitality.Skanda Muralidhar, Daniel Gatica-Perez
2017Studying collaborative object positioning in distributed augmented realities.Jens Mller, Simon Butscher, Stefan P. Feyer, Harald Reiterer
2017Hello world: a children's touch and feel books enhanced with DIY electronics.Preetha Moorthy, Michaela Honauer, Eva Hornecker, Andreas Mhlenberend
2017A dataset for activity recognition in an unmodified kitchen using smart-watch accelerometers.Yasser F. O. Mohammad, Kazunori Matsumoto, Keiichiro Hoashi
2017Reign in blood: exploring blood as a material for game interaction design.Bernhard Maurer, Vincent van Rheden, Martin Murer, Alina Krischkowsky, Manfred Tscheligi
2017TransparentHMD: revealing the HMD user's face to bystanders.Christian Mai, Lukas Rambold, Mohamed Khamis
2017Whisper: sensing and enciphering secrets through a kinetic installation.Claudia Livia, Katrin Wolf
2017Interaction techniques for window management on large high-resolution displays.Lars Lischke, Sven Mayer, Jan Hoffmann, Philipp Kratzer, Stephan Roth, Katrin Wolf, Pawel W. Wozniak
2017Mirrortablet: exploring a low-cost mobile system for capturing unmediated hand gestures in remote collaboration.Khanh-Duy Le, Kening Zhu, Morten Fjeld
2017Machine learning with tensorflow for mobile and ubiquitous interaction.Huy Viet Le, Sven Mayer, Niels Henze
2017Eyemirror: mobile calibration-free gaze approximation using corneal imaging.Christian Lander, Sven Gehring, Markus Lchtefeld, Andreas Bulling, Antonio Krger
2017Creator-centric study of digital art exhibitions on interactive public displays.Hannu Kukka, Johanna Ylipulli, Jorge Gonalves, Timo Ojala, Matias Kukka, Mirja Syrjl
2017Investigating the usage of thermal feedback as an active game element.Vasil Kotsev, Atanas Nikolev, Kasper Pawlak, Markus Lchtefeld
2017Device selection for speech output in a multi-user scenario.Yannick Krber
2017Design and evaluation of a computer-actuated mouse.Francisco Kiss, Valentin Schwind, Stefan Schneegass, Niels Henze
2017They are all after you: investigating the viability of a threat model that involves multiple shoulder surfers.Mohamed Khamis, Linda Bandelow, Stina Schick, Dario Casadevall, Andreas Bulling, Florian Alt
501525 of 1,023← PreviousNext →

Comparable venues

Other A*/A conferences filed under the same field of research.