| 2025 | "What you think is private is no longer" - Investigating the Aftermath of Shoulder Surfing on Smartphones in Everyday Life through the Eyes of the Victims. | Habiba Farzand, Shaun Alexander Macdonald, Karola Marky, Mohamed Khamis |
| 2025 | Teaching an Old Mouse New Tricks: User-Centered Development of a Gesture Set for Touch-Enabled Computer Mice. | Martina Emmert, Andreas Schmid, Paula Wiesner, Michael Pickl, Niels Henze |
| 2025 | Mind the Switch: Measuring Modality-Switch Cognitive Costs (MSCC) as a Metric for Multimodal Interaction. | Akshay Madhav Deshmukh, Bastian Pfleging |
| 2025 | Detecting Human Presence via Smartphone BLE Beaconing: Preliminary Investigations. | Venkata Srikanth Varma Datla, Alessandro Aiuti, Alba Bisante, Gabriella Trasciatti, Stefano Zeppieri, Emanuele Panizzi |
| 2025 | Exploring the Dynamics of HMD and Non-HMD Users in Museum Exhibition with Virtual Reality. | Jemina Colley, Siiri Paananen, Sanni Mustonen, Jonna Hkkil |
| 2025 | Evaluating Thermal Color Palettes for Manual Human Detection in Aerial Search and Rescue Imagery. | Ashley Colley, Timo Luukkonen, Jonna Hkkil |
| 2025 | Design Interventions as Methods for Participation in Welfare Services. | Jemina Colley |
| 2025 | When the Shuttle Explains: A Multimodal Interface Communicating Autonomous Decisions to Passengers. | Ibrahim Cherrate, Hayet Hammami, Alain Bouju |
| 2025 | Into the Zone: Assisting Runners with Maintaining Heart Rate Zones through a Glancable Ambient Display. | Ege Celikggs, Vincent van Rheden, Michael Reichmann, Helen Stefanidi, Alexander Meschtscherjakov |
| 2025 | The Impact of Reviewing Instagram Posts on Episodic Memory: What Do Instagram Users Recall About Their Posted Pictures? | Hasinah Alzahrani, Sarah Clinch, Markel Vigo |
| 2025 | Digitizing Prayer: The Augmentation of Reality and Spirituality. | Sultan A. Alharthi |
| 2025 | Enhancing Adaptive Sports Training through Bespoke Virtual Reality Games: The Case of Adaptive Hockey and Soccer. | Mehmet Akhoroz, Kemal Erdogan, Caglar Yildirim |
| 2025 | Locomotion Method Matters: Comparing Arm-Swing and Joystick for Stability and Learning Effects in VR Walking. | Yu Wang, Philipp Wintersberger |
| 2024 | Human-centered AI Technologies in Human-robot Interaction for Social Settings. | Yuchong Zhang, Khaled Kassem, Zhengya Gong, Fan Mo, Yong Ma, Emma Kirjavainen, Jonna Hkkil |
| 2024 | Designing AI Personalities: Enhancing Human-Agent Interaction Through Thoughtful Persona Design. | Nima Zargham, Mateusz Dubiel, Smit Desai, Thomas Mildner, Hanz-Joachim Belz |
| 2024 | From My Vantage Point: Exploring The Effect of First-Person and Third-Person Perspectives on Social Acceptance in VR Roleplaying Games. | Caglar Yildirim, Sercan Sengn, Eyup Engin Kucuk, Mehmet Akhoroz, D. Fox Harrell |
| 2024 | LeARn at Home: Comparing Augmented Reality and Video Conferencing Remote Tutoring. | Nick Wittig, Tobias Drey, Theresa Wettig, Jonas Auda, Marion Koelle, David Goedicke, Stefan Schneegass |
| 2024 | Self-promotion with a chance of warnings: Exploring Cybersecurity Communication Among Government Institutions on LinkedIn. | Alexander Johannes Wilke, Jan Magnus Nold, Oskar Braun, Florian Meissner, Matteo Groe-Kampmann |
| 2024 | Useful but Distracting: Viewer Experience with Keyword Highlights and Time-Synchronization in Captions for Language Learning. | Henrike Weingrtner, Maximiliane Windl, Lewis L. Chuang, Fiona Draxler |
| 2024 | Investigating Walking Performance and Experience with Different Locomotion Technologies in VR. | Yu Wang, Jakob Eckkrammer, Martin Kocur, Philipp Wintersberger |
| 2024 | BrickMusicTable: A LEGO brick-based tabletop sequencer. | Merlin Waldhr, Oliver Hdl, Peter Reichl |
| 2024 | Exploring Virtual Reality as a Platform for Early-Stage Design for Human Augmentation Technologies. | Steeven Villa, Robin Neuhaus, Yannick Weiss, Marc Hassenzahl |
| 2024 | Automata: Bridging Theory and Practice in Mechanics Through Hands-On Experience. | Irmak reten, Ahmet Burhan Bas, Sedat Yalin |
| 2024 | Effects of Third-Person Locomotion Techniques on Sense of Embodiment in Virtual Reality. | Johanna Ulrichs, Andrii Matviienko, Luis Quintero |
| 2024 | Thumb-to-Finger Gesture Recognition Using COTS Smartwatch Accelerometers. | Riku Tsunoda, Myungguen Choi, Buntarou Shizuki |