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Mobile and Ubiquitous Multimedia (ACM)

MUM

B

CORE rank

CORE rank (raw)

B

Fields of research

Human-Centred Computing

Papers indexed

1,023

2004–2025

Papers per year

200483 peak2025

MUM papers

1,023 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2023VRow-VRow-VRow-Your-Boat: A Toolkit for Integrating Commodity Ergometers in Virtual Reality Experiences.Dominik Schn, Thomas Kosch, Julius von Willich, Max Mhlhuser, Sebastian Gnther
2023A Virtual Gardening Experience: Evaluating the effect of haptic feedback on spatial presence, perceptual realism, mental immersion, and user experience.Qasim Saboor, Hamd Mehfooz-Khan, Alexander Raake, Stephanie Arvalo Arboleda
2023Hand-in-Hand: Investigating Mechanical Tracking for User Identification in Cobot Interaction.Alia Saad, Max Pascher, Khaled Kassem, Roman Heger, Jonathan Liebers, Stefan Schneegass, Uwe Gruenefeld
2023Padlock, the Universal Security Symbol? - Exploring Symbols and Metaphors for Privacy and Security.Sarah Delgado Rodriguez, Anh Dao Phuong, Franziska Bumiller, Lukas Mecke, Felix Dietz, Florian Alt, Mariam Hassib
2023Exploring the Effects of Head-Mounted Augmented Reality on Helping Behaviour.Jan Ole Rixen, Jan Henry Belz, Luca-Maxim Meinhardt, Jan Gugenheimer, Enrico Rukzio
2023Feel the Art: Digital, Tangible Postcards for Accessible Cultural Experiences.Georg Regal, Caterina Maidhof, Jaison Puthenkalam, Zeljko Khermayer, Katarina Pavsek, Andreas Sackl
2023Exploring the Potential of Virtual Reality Sensory Rooms.Katie Potts, Mohammed Bahja, Phillip Smith
2023Extending the Interaction Space of Rotary Knobs by Multi-touch-based Grasp Recognition.David Petersen, Edgar Gellert, Matthias Bhmer
2023On the Road to Productivity: Investigating Text-Presentation Techniques and Audio Assistance for Non-Driving Tasks in Conditionally Automated Vehicles.Shiv G. Patel, Charles-Olivier Dufresne Camaro, Yumiko Sakamoto, Kevin Fan, Khalad Hasan, Pourang Irani
2023First Responders' Take on Technology: A Deep Dive into Mobile and AR Interface Preferences.Fatih Oztank, David De La Fuente Escobar, Selim Balcisoy
2023User Reviews as a Reporting Mechanism for Emergent Issues Within Social VR Communities.Joseph O'Hagan, Florian Mathis, Mark McGill
2023Augmenting People, Places & Media: The Societal Harms Posed by Everyday Augmented Reality, and the Case for Perceptual Human Rights.Joseph O'Hagan, Jan Gugenheimer, Jolie Bonner, Florian Mathis, Mark McGill
2023Forecasting Smartphone Application Chains: an App-Rank Based Approach.Alexandre De Masi, Katarzyna Wac
2023Immerse Yourself in a Fight Against your Fears: A Vision for using Virtual Reality Serious Games and Physiology Assessment in Phobia Treatment.Diogo Martins, Martim Neves, Bernardo Marques, Susana Brs, Jos Maria Fernandes
2023Enhancing the Educational Process of Geosciences through 3D Reconstruction, Virtual Reality and a Large Display.Bernardo Marques, Andreia Santos, Rben Sobral, Joo Martins, Fernando Almeida, Paulo Dias, Beatriz Sousa Santos
2023Explainability in Automated Parking: The Effect of Augmented Reality Visualizations on User Experience and Situation Awareness.Carina Manger, Florian Pusch, Manuel Thne, Marco Wenger, Andreas Lcken, Andreas Riener
2023We're in This Together: Exploring Explanation Needs and Methods in Shared Automated Shuttle Buses.Carina Manger, Anna Preiwisch, Chiara Gambirasio, Simon Golks, Martina Schu, Andreas Riener
2023Good Vibes Only: A Comparative Study of Seat Vibration Concepts for Redirecting Driver Attention During Visual Distraction.Carina Manger, Jakob Peintner, Manoj Devaraju, Andreas Riener
2023FridgeSort - Improving Fridge Sorting behaviour to reduce Food Waste through a Mobile Serious Game.Markus Lchtefeld, Frederik Mller, Lukas Kyster, Anton Nygaard Petersen, Sture Nicolai Jaqu, Anita Larsen, Hamzah Ziadeh
2023MuM'23 Workshop on Interruptions and Attention Management.Alexander Lingler, Dinara Talypova, Fiona Draxler, Christina Schneegass, Tilman Dingler, Philipp Wintersberger
2023Designing XR Games that Bring us Closer: A Workshop to Combine Game Design and Psychological Determinants of Closeness.Eva Licht, Cordula Baur, Franzisca Maas, Tamara Friedenberger, Fabian Hemmert, Jrn Hurtienne
2023Investigating Opportunities for Active Smart Assistants to Initiate Interactions With Users.Jan Leusmann, Jannik Wiese, Moritz Ziarko, Sven Mayer
2023Vibrollusion: Creating a Vibrotactile Illusion Induced by Audiovisual Touch Feedback.Marco Kurzweg, Maximilian Letter, Katrin Wolf
2023Haptic Illusions through Augmenting Humans and Environments.Marco Kurzweg
2023Technology for Staying in Touch with Pets: The Future or Future Not to Come.Urszula Kulon, Daria Zhukova, Eva Hornecker, Margarita Osipova
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Other A*/A conferences filed under the same field of research.