| 2004 | Survey on the UCD integration in the industry. | Giorgio Venturi, Jimmy Troost |
| 2004 | Towards model-based design support for distributed user interfaces. | Chris Vandervelpen, Karin Coninx |
| 2004 | Navigating in virtual environments using a vision-based interface. | Konrad Tollmar, David Demirdjian, Trevor Darrell |
| 2004 | A novel pen-based calculator and its evaluation. | William Thimbleby |
| 2004 | Sharing and learning through pair writing of scenarios. | Adi B. Tedjasaputra, Eunice Ratna Sari, Georg Strom |
| 2004 | On-line adjustment of dwell time for target selection by gaze. | Oleg Spakov, Darius Miniotas |
| 2004 | Usability issues in utilizing context metadata in content management of mobile devices. | Antti Sorvari, Janne Jalkanen, Riitta Jokela, Alastair Black, Kimmo Koli, Marko Moberg, Turkka Keinonen |
| 2004 | Software usability: a comparison between two tree-structured data transformation languages. | Nikita Schmidt, Corina Sas |
| 2004 | Group storytelling for team awareness and entertainment. | Leonie Schfer, Carla Valle, Wolfgang Prinz |
| 2004 | Attitudes to new technology and experiential dimensions of two different digital games. | Heikki Srkel, Jari Takatalo, Jeppe Komulainen, Gte Nyman, Jukka Hkkinen |
| 2004 | Six modes of proactive resource management: a user-centric typology for proactive behaviors. | Antti Salovaara, Antti Oulasvirta |
| 2004 | Adaptivity in speech-based multilingual e-mail client. | Esa-Pekka Salonen, Mikko Hartikainen, Markku Turunen, Jaakko Hakulinen, Jyrki Rissanen, Kari Kanto, Kristiina Jokinen |
| 2004 | Facilitating user interface adaptation to mobile devices. | Pertti Repo |
| 2004 | Media center buddies: instant messaging around a media center. | Tim Regan, Ian Todd |
| 2004 | Emotional response patterns and sense of presence during video games: potential criterion variables for game design. | Niklas Ravaja, Mikko Salminen, Jussi Holopainen, Timo Saari, Jari Laarni, Aki Jrvinen |
| 2004 | InfoRadar: group and public messaging in the mobile context. | Matti Rantanen, Antti Oulasvirta, Jan Blom, Sauli Tiitta, Martti Mntyl |
| 2004 | InfoRadar: demonstrating how context helps mobile people interact. | Matti Rantanen, Antti Nurminen, Antti Oulasvirta, Jan Blom |
| 2004 | Accountable technology appropriation and use. | Rebecca Randell |
| 2004 | Interactive digital FogScreen. | Ismo Rakkolainen, Karri T. Palovuori |
| 2004 | In situ tomographic display for interactive data visualization. | Lars Winkler Pettersson, Daniel Wessln, Stefan Seipel |
| 2004 | Affective effects of agent proximity in conversational systems. | Timo Partala, Veikko Surakka, Jussi Lahti |
| 2004 | Breaking affordance: culture as context. | Lidia Oshlyansky, Harold W. Thimbleby, Paul A. Cairns |
| 2004 | A comparison of two input methods for keypads on mobile devices. | Aleks Oniszczak, I. Scott MacKenzie |
| 2004 | User-centered development of a browser-agnostic mobile e-mail application. | Mikko Nikkanen |
| 2004 | User-centered concept development process for emerging technologies. | Mika P. Nieminen, Petri Mannonen, Laura Turkki |