| 2004 | View Dependent Stochastic Sampling for Efficient Rendering of Point Sampled Surfaces. | Sushil Bhakar, Liang Luo, Sudhir P. Mudur |
| 2004 | Conceptual Models for Describing Virtual Worlds. | Franois Bernier, Eric Boivin, Denis Laurendeau, Marielle Mokhtari, Franois Lemieux |
| 2004 | Optimized Face Animation with Morph-Targets. | Uwe Berner |
| 2004 | Texture Based Flow Visualization in Augmented and Virtual Reality Environments. | Paul Benlken, Holger Graf, Andr Stork |
| 2004 | Simulating Desert Scenery. | Bedrich Benes, Toney Roa |
| 2004 | Clustering in Virtual Plant Ecosystems. | Bedrich Benes, J. M. Soto Guerrero |
| 2004 | Robust Range Image Registration using a Common Plane. | Joachim Bauer, Konrad F. Karner, Andreas Klaus, Roland Perko |
| 2004 | Objects Matching Improvement Using Optimization Techniques in a Geometric Modal Methodology. | Lusa Ferreira Bastos, Joo Manuel R. S. Tavares |
| 2004 | Complex Skeletal Implicit Surfaces with Levels of Detail. | Aurlien Barbier, Eric Galin, Samir Akkouche |
| 2004 | Efficient Trimmed NURBS Tessellation. | kos Balzs, Michael Guthe, Reinhard Klein |
| 2004 | NURBS Fairing by Knot Vector Optimization. | Barnabs Aszdi, Szabolcs Czuczor, Lszl Szirmay-Kalos |
| 2004 | Constrained Visualization of 2D Positive Data using Modified Quadratic Shepard Method. | Muhammed Rafiq Asim, Ghulam Mustafa, Ken Brodlie |
| 2004 | Hardware Accelerated Soft Shadows using Penumbra Quads. | Jukka Arvo, Jan Westerholm |
| 2004 | Automatic Generation of User Interface unisng the Set Description Language. | Edoardo Ardizzone, Vincenzo Cannella, Daniele Peri, Roberto Pirrone |
| 2004 | Free Form Modelling by Curve Features Manipulation. | Giancarlo Amati, Alfredo Liverani, Gianni Caligiana |
| 2004 | Objects and Occlusion from Motion Labeling. | Albert Akhriev, Alexander Bonch-Osmolovsky, Alexander Prusakov, Fedor Chelnokov, Pavel Agapov |
| 2004 | General n-Dimensional Rotations. | Antonio Aguilera, Ricardo Prez-Aguila |
| 2004 | Production Interface for WEB-deliverable Realistic Interactive 3D Facial Animation. | Nicoletta Adamo-Villani, Amit Chourasia, Clark A. Cory |
| 2003 | Anatomical Human Musculature Modeling for Real-time Deformation. | Li Zuo, Jin-Tao Li, Zhao-Qi Wang |
| 2003 | An Open Framework for Prototyping the Delivery of Multimedia-rich Virtual Learning Experiences Through the Internet. | Stavroula Zoi, John Melas, Panagiotis Kalliaras, Nikolas Mitrou |
| 2003 | Mesh Simplification Based on Shading Characteristic. | Hui Zhang, Huazhong Shu, Limin Luo |
| 2003 | An Architecture for Hierarchical Collision Detection. | Gabriel Zachmann, Gnter Knittel |
| 2003 | Progressive Compression of Visibility Data for View-dependent Multiresolution Meshes. | Christopher Zach, Konrad F. Karner |
| 2003 | Interactive Rendering Technique for Realistic Oriental Painting. | Young-Jung Yu, Do-Hoon Lee, Young Bok Lee, Hwan-Gue Cho |
| 2003 | Automatic Text Detection In Video Frames Based on Bootstrap Artificial Neural Network and CED. | Hao Yan, Yi Zhang, Zeng-Guang Hou, Min Tan |