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International Conferences in Central Europe on Computer Graphics, Visualization and Computer Vision

WSCG

National

CORE rank

CORE rank (raw)

National: Czecholslovakia

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation

Papers indexed

677

2000–2013

Papers per year

2000165 peak2013

WSCG papers

677 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2003Quantitative Analysis of Culling Techniques for Real-time Rendering of Digital Elevation Models.Michael Hesse, Marina L. Gavrilova
2003Blobs for Representing and Visualization 3D Objects.Gabor T. Herman
2003Shading by Spherical Linear Interpolation using De Moivre's Formula.Anders Hast, Tony Barrera, Ewert Bengtsson
2003Virtual Dublin - A Framework for Real-Time Urban Simulation.John Hamill, Carol O'Sullivan
2003A Simple but Effective Algorithm to Model the Competition of Virtual Plants for Light and Space.William Van Haevre, Philippe Bekaert
2003Quality Issues of Hardware-Accelerated High-Quality Filtering on PC Graphics Hardware.Markus Hadwiger, Helwig Hauser, Torsten Mller
2003Efficient NURBS Rendering using View-Dependent LOD and Normal Maps.Michael Guthe, Reinhard Klein
2003Efficent Image-Based Projective Mapping Using the Master Texture Space Encoding.David Guinnip, Christopher O. Jaynes, David Rice, Randall Stevens
2003The Role of Non-CRF Inhibition in Contour Detection.Cosmin Grigorescu, Nicolai Petkov, Michel A. Westenberg
2003Image Recoloring Induced by Palette Color Associations.Gary R. Greenfield, Donald H. House
2003Compression of Arbitrary Triangle Meshes With Attributes For Selective Refinement.Markus Grabner
2003Design Intent-Oriented Modelling Tools for Aesthetic Design.Franca Giannini, Marina Monti
2003From Dupin Cyclides to Scaled Cyclides.Lionel Garnier, Sebti Foufou, Marc Neveu
2003Boolean Operations on Feature-based Models.Yvon Gardan, Christian Minich, Estelle Perrin
2003A Fast Algorithm for Delaunay Based Surface Reconstruction.Shan Gao, Han-Qing Lu
2003Interactive Animation of Cloth Including Self Collision Detection.Arnulph Fuhrmann, Clemens Gro, Volker Luckas
2003Navigation Functionality for Virtual Archaeology.Andrej Ferko, Markus Grabner, G. Schwann, M. Sormann, Konrad Schindler
2003Adaptive Tessellation of NURBS Surfaces.F. J. Espino, Montserrat Bo, Margarita Amor, Javier D. Bruguera
2003Real-time Animation of Underbrushes.Luis Carlos Yano Endo, Carlos Hitoshi Morimoto, Antonio Elias Fabris
2003Cylindrical Relief Textures Mapping.Mohamed A. ElHelw, Guang-Zhong Yang
2003Visualization of Multidimensional Data Taking into Account the Learning Flow of the Self-Organizing Neural Network.Gintautas Dzemyda, Olga Kurasova
2003New Experimentations of a Generic Framework for Architectural Heritage Data Visualisation.Iwona Dudek, Jean-Yves Blaise
2003Efficient Cellular Automata for 2D/3D Free-form Modeling.Sbastien Druon, Andr Crosnier, Loc Brigandat
2003Segmentation and Superquadric Modeling of 3D Objects.Laurent Chevalier, Fabrice Jaillet, Atilla Baskurt
2003Progressive Transmission of Polyhedral Solids Using a Hierarchical Representation Scheme.Pedro Cano, Juan Carlos Torres, Francisco Velasco
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Other A*/A conferences filed under the same field of research.