| 2004 | Robust Tracking of Athletes Using Multiple Features of Multiple Views. | Toshihiko Misu, Seiichi Gohshi, Yoshinori Izumi, Yoshihiro Fujita, Masahide Naemura |
| 2004 | Depth Detection Through Interpolation Functions: A New Method. | Mahdi Mirzabaki |
| 2004 | Creating Virtual Worlds Using Adapting XML. | Vlastimil Milr, Bohuslav Hudec |
| 2004 | Skeletonization of Two-Dimensional Regions Using Mixed Method. | Djamel Merad, Malik Mallem, Sylvie Lelandais |
| 2004 | Diffusion and Multiple Anisotropic Scattering for Global Illumination in Clouds. | Nelson Max, Greg Schussman, Ryo Miyazaki, Kei Iwasaki, Tomoyuki Nishita |
| 2004 | Algorithms and Hardware for Data Compression in Point Rendering Applications. | Paula N. Malln, Montserrat Bo, Margarita Amor, Javier D. Bruguera |
| 2004 | Interactive Museum Exhibit Using Pointing Gesture Recognition. | Cornelius Malerczyk |
| 2004 | Emulating an Offline Renderer by 3D Graphics Hardware. | Jrn Loviscach |
| 2004 | An Image-Based Multiresolution Model for Interactive Foliage Rendering. | Javier Lluch, Emilio Camahort, Roberto Viv |
| 2004 | Visual Hull Rendering with Multi-view Stereo Refinement. | Yang Liu, George Chen, Nelson Max, Christian Hofsetz, Peter McGuinness |
| 2004 | Cinematic Camera Control in 3D Computer Games. | Ting-Chieh Lin, Zen-Chung Shih, Yu-Ting Tsai |
| 2004 | Real-time Finite Element Analysis with Virtual Hands: An Introduction. | Disi Lian, Ilias Oraifige, F. Richard Hall |
| 2004 | Blend Implicit Shapes using Smooth Unit Step Functions. | Q. Li |
| 2004 | A System for the Non-Linear Modelling of Deformable Procedural Shapes. | Tim Lewis, Mark W. Jones |
| 2004 | Towards the Automatic Integration of Ground Level Images into a Virtual Urban Environment. | Robert G. Laycock, Andy M. Day |
| 2004 | Computer-assisted Analysis of in-vitro Vasculogenesis and Angiogenesis Processes. | Fabrizio Lamberti, Andrea Gamba, Bartolomeo Montrucchio |
| 2004 | Cyber Graphics. | Tosiyasu L. Kunii |
| 2004 | Visitor Identification - Elaborating Real Time Face Recognition System. | Georgy Kukharev, Adam Nowosielski |
| 2004 | A Fast and Accurate Faces Localization using Gradient Method. | Georgy Kukharev, Pawel Masicz, Piotr Masicz |
| 2004 | Recognition of Occluded Objects Using Curvature. | Filip Krolupper |
| 2004 | A Three-stage Conceptual Design Process Using Virtual Environments. | Frank-Lothar Krause, Martin Gbel, Alain Roger Biahmou Tchebetchou, Gerold Wesche |
| 2004 | Visualisation System Based on Image Warping and Delaunay Triangulation of the Space. | Przemyslaw Kozankiewicz |
| 2004 | Coding of Stroke-Based Animations. | Levente Kovcs, Tams Szirnyi |
| 2004 | Linking Scientific and Information Visualization with Interactive 3D Scatterplots. | Robert Kosara, Gerald N. Sahling, Helwig Hauser |
| 2004 | Range Restricted Interpolation Using Cubic Bezier Triangles. | Voon Pang Kong, B. H. Ong, K. H. Saw |