Skip to content

Gamification for Low-Literates: Findings on Motivation, User Experience, and Study Design.

Dylan G. M. Schouten, Isabel Pfab, Anita H. M. Cremers, Betsy van Dijk, Mark A. Neerincx

VenueCICCHP
Year2014
ProceedingsICCHP (1)

Browse the full ICCHP paper archive.